All products 7 Wonders Abteilung 502 Acrylic Paint Adeptus Custodes Adeptus Mechanicus Adeptus Sororitas Adeptus Titanicus Aeldari Aeronautica Imperialis Age of Sigmar AK Interactive Artis Opus Astra Militarum Base Ready - Range Beasts of Chaos Best Sellers Big Child Creatives Black Legion Black Library Black Templars Blackstone Fortress Blades of Khorne Blood Angels Blood Bowl Board Games Books & Magazines Box Sets and Rulebooks Bushido Catan Chaos Daemons Chaos Knights Chaos Space Marines Chronicle RPG Brushes Citadel Hobby Supplies Citadel Paint - Air Citadel Paint - Base Citadel Paint - Contrast Citadel Paint - Dry Citadel Paint - Layer Citadel Paint - Shade Citadel Paint - Spray Citadel Paint - Technical Cities of Sigmar Clearance Items Coat d'Arms Paint Daemons of Khorne Dark Angels Daughters of Khaine Death Guard Deathwatch Dice Throne Dirty Down Paints Disciples of Tzeentch Drukhari Dungeons & Dragons Enamel Paint Fireforge Games Flesh-Eater Courts Forces of Chaos Forces of Fantasy Forces of the Imperium Frostgrave Miniatures Fyreslayers Games Workshop Games Workshop Licensed Products Geek Gaming Scenics Genestealer Cults Gloomspite Gitz Glues and Adhesives Godhand Grand Alliance Chaos Grand Alliance Death Grand Alliance Destruction Grand Alliance Order Grey Knights Hard to Find Products Harlequins Hedonites of Slaanesh Hobby Classes Hobby Products Horus Heresy Idoneth Deepkin Imperial Agents Imperial Fists Imperial Knights Individual Paints Iron Hands Kharadron Overlords Kill Team Kimera Colors Kingdom of Bretonnia Koyo Leagues of Votann Legions Imperialis Lord of the Rings Lumineth Realm Lords Maggotkin of Nurgle Magic the Gathering TCG Mantic Games Armada Marvel Crisis Protocol McFarlane Toys Monument Hobbies Moonstone Necromunda Necrons New Releases & Pre-Orders Newly Added Products Newly Added Products Nighthaunts Oathmark Miniatures Ogor Mawtribes Oil Paint Oil Paints Sets Orc & Goblin Tribes Orks Orruk Warclans Ossiarch Bonereapers Paint Paint Brushes Paint Sets Pandemic Perry Miniatures Pokemon Primers Raven Guard Ravening Hordes Redgrass Games Relicblade Relicblade and Sludge Wargaming Salamanders Scale75 Seraphon Skaven Skye's Choice Slaves to Darkness Sludge Wargaming Small World Sons of Behemat Soulblight Gravelords Space Marines Space Wolves Specialist Games and Boxed Games Star Wars Star Wars Shatterpoint Stormcast Eternals Sylvaneth Tamiya Paints Tau Empire Terrain The Army Painter The Old World Thinner Thousand Sons Ticket to Ride Tomb Kings of Khemri Tools Tufts and Flowers Tyranids Ultramarines Vallejo Paints Warcry Wargames Atlantic Warhammer 40k Warhammer Underworlds Warlord Games White Dwarf Magazines White Scars World Eaters Xenos Forces
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Black Library Black Library: The Art Of Horus... $55.25 $65.00
A Horus Heresy Art BookDiscover artwork from the entire Horus heresy saga, from Horus Rising all the way through to the climactic The End and the Death.THE STORYTake a trip from the end of the Great Crusade, through the galaxy-changing events on the killing fields of Isstvan, to the apocalyptic climax of the Siege of Terra with this collection of stunning Black Library artwork.DESCRIPTIONBlack Library has been telling stories set in the various worlds of Warhammer for more than two decades. During this time, the heroes and villains of these dark and gritty settings have been immortalised through rich, dynamic illustrations. Here, for the first time, is a specially curated collection of Warhammer artwork from across Black Library's Horus Heresy and Siege of Terra series.Within, you'll find detailed commentary on the creation and realisation of some of the greatest pieces of art ever committed to novel covers. This book offers over 200 pieces of full-colour artwork, with notes about the artistic choices made during the design process, depicting many fan-favourite characters and events. Inside, you'll also find a brand new reimagining of the classic cover for the New York Times bestselling novel False Gods.
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Games Workshop Adeptus Titanicus: Campaign Compendium $51.00 $60.00
Inside this 224-page tome, you will find:- Infamous Conflicts: Explore some of the Horus Heresy's greatest battles and follow the destruction unleashed by the Titan Legions at Beta-Garmon, Ryza, Molech, and the Realm of Ultramar.- Narrative Missions: 27 narrative missions allowing you to reenact the major battles of the conflict, from the betrayal of Legio Praesagius at Ithraca to the subjugation of Urdesh and the extermination of Legio Damicium.- Knight Households: Expansive rules for commanding Knight Households and fielding entire armies of Knights in games of Adeptus Titanicus, including options to march beneath the resplendent heraldic banners of the Household. Rules are also included to allow players to field a Household drawn from six of the loyal Knight Households of Molech.- Titanic Campaigns: Rules for playing Adeptus Titanicus campaigns, where players battle for a world or an entire sub-sector as their Princeps gain new skills and reap the rewards of conquest.- Hostile Battlefields: Rules for playing games set on the myriad battlefields of the wider galaxy, from the flaming sands of Drooth II and burning cities of Molech to worlds ravaged by the corrupting effects of the Warp.- Crusade Titan Legions: Rules for creating your own Titan Legions, allowing you to bring your own Legio to life with custom Traits, Stratagems and Wargear.This book is required if you plan to use the Knights Stratagem Cards or Defence of Ryza Stratagem Cards, which are sold separately. A copy of the Adeptus Titanicus Rulebookis required to use the contents of this book.
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Games Workshop Necromunda: Ruins Of Jardlan $47.50 $50.00
We've sold out of our initial allocation and these products will be delivered about a week later.  Want to get your products more quickly?  Sign up for our email or text reminders to give us your numbers early or fill out our special order form above as soon as the new releases are announced on Warhammer Community. This 128-page hardback supplement contains:– Age of the Aranthian: Details of the events which unfolded on Necromunda following the rise of the Aranthians, the awakening of the Broodspire, and the beginning of the Scavenger's War. Includes a full timeline of the Age of the Aranthian, and a listing of known Nomad signs.– The Fall of Helmawr Campaign: Rules for playing a series of linked games, the third instalment in the Succession Campaign. Gangs fight to seize and maintain control of vital Waypoints across the ash wastes, allowing them to hunt down the Helmawr heir, or help her escape.– Narrative Scenarios: Seven narrative scenarios that reflect the events of Lady Haera's flight and the Scavengers War, including Wasteland Ambush, and Through the Vortex, which sees you fighting against the weather as well as opposing gangs.– Dramatis Personae: Four Dramatis Personae central to the story, to hire and use with your gang: Asun’ghar, the Lady of Ash; the Squat brothers Orrin Grimjarl, Last Charter Lord of Jardlan, and Urson Grimjarl, Jardlan Nomad Hunter; and Silberlant Sevos, the Infotek.– Additional Rules: New rules for House Van Saar, Palanite Enforcer, and Ironhead Squat Prospector gangs to use in Necromunda battles, including new crew, gang tactics, and Ash-jumper Arachni-rigs for Van Saar, new crew and the Tauros Venator for Palanite Enforcers, and the Skalvian Explorator and Claim Jumper for Iron Squad Prospectors.This is an expansion to Necromunda – you'll need a copy of the Necromunda: Ash Wastes Rulebook (or the Necromunda: Core Rulebook and Book of the Outlands supplement) to use the contents of this book.
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Games Workshop Age of Sigmar: The Long Hunt $42.50 $50.00
The Twin-Tailed Crusade continues to wind its way across the realms, but there are many who wish to see it fall.As the Aqshian expedition flees the ruins of Trucebreak, its soldiers find themselves hemmed in on all sides. The Goretide, legendary warriors of Khorne, have returned to the Great Parch – straight into the Dawnbringers’ only path of escape. Meanwhile, in the forests of Ghyran, ogors are on the rampage, and the ground splits open into horrifying pits that seek to set themselves on Marshal Thorian’s soldiers. Worst of all, this may only be the beginning of their woes – a furious tattoo echoes from the west, and an even greater threat may be afoot.The Long Hunt is the third chapter of Dawnbringers, an epic series of books driving forward the narrative of Warhammer Age of Sigmar. You'll find loads of riveting background material detailing the further expeditions and lethal challenges facing the Twin-Tailed Crusade and its mortal champions, as well as rules and background for new heroes and allies, including Neave Blacktalon and her warband, Belthanos, First Thorn of Kurnoth, and Ionus Cryptborn, Warden of Lost Souls. The book also includes a Path to Glory Battlepack, warscrolls for Gorger Mawpacks and Mawpit faction terrain pieces, and rules for using four armies of renown in your games of Warhammer Age of Sigmar.Inside this 96-page hardback book you'll find:– An exciting narrative that details the perilous journey of the Twin-Tailed Crusade, along with battleplans that allow you to play out key moments in the story on the tabletop– Rules for Ionus Cryptborn, Warden of Lost Souls, Belthanos, First Thorn of Kurnoth, and the Blacktalons– Warscrolls for using Gorger Mawpacks and Mawpit faction terrain pieces with Ogor Mawtribes armies, and for using Vulkyn Flameseekers with Fyreslayers armies– A Path to Glory battlepack in which you command either the Aqshian or the Ghyranite half of the Twin-Tailed Crusade– Rules for four different armies of renown: Draconith Skywing, the Evergreen Hunt, Lofnir Drothkeepers and the Roving MawThis expansion contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App. This includes all warscrolls that can be used with the armies of renown found in this book.
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Games Workshop White Dwarf 474 $9.90 $11.00
White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing content each month - including new rules and background, short stories, regular columns, special guests, and more.Here's what you can look forward to in the March issue:Contact!Letters, hobby advice, and beautifully painted miniatures. This month: Waaagh! Greenskins in all their glory.Worlds of WarhammerGet some insight into the proper pronunciation for some of the trickier Warhammer names and places.Inside the StudioWe talk about some of the models we've painted and the games we've played over the last month.WARHAMMER 40,000Echoes from the WarpAt what point do options become too much to choose from? It's a tricky question, but Duncan Waugh talks us through it.Waaagh! NozgrotMartin Jones shares his amazing Orks project with us. Deathskulls means Dakka!Paints, Brushes, Action!Take a look at the results six talented hobbyists were able to achieve with some McFarland Toys action figures.WARHAMMER 40,000 - FLASHPOINT: NACHMUNDLoyaltyThis short story explores the fate of Major Hesper and the Khymer 64th after their escape from Aq'arus.Galactic War Hosts: The Astra MilitarumThis fourteen-page spread shows off amazing paint jobs, conversions, and tips on collecting and painting the most renowned regiments of the Imperial Guard.WARHAMMER AGE of SIGMARRules of EngagementTake a deep dive into the Tides of Death rules for the Idoneth Deepkin.WARHAMMER AGE of SIGMAR - FLASHPOINT CLASHRealmscapes: The Spiral CruxJourney to the Realm of Metal for a spot of treasure hunting and carnage.The Tome Celestial: The Blades of KhorneBlood for the Blood God! With this raft of juicy new rules, you'll be spilling more gore than ever. Matched Play updates bring you a new battle trait, an updated warscroll for the Skull Altar, plus a Grand Strategy, battle tactics, and updates for both open play and Path to Glory.The Will of KhorneThis campaign brings the God of Rage and his greatest rival, Tzeentch, into brutal conflict in the Realm of Metal. Play through A Battle of Gods to find out whose followers will take this round.Warhammer Age of Sigmar: A Tale of Four WarlordsMartyn, Miyuki, Rich and Calum have come to the end of their year-long challenge. Read about their experiences and bear witness to four incredible and mighty armies, all of which are well over 3000 points!KILL TEAMOperation BriefingIt's time for a Critical Operation. The experts take you right into the combat zone for these tactically-challenging missions.The Dance of DeathHarlequins are some of the most mysterious members of one of the most mysterious of all races the Warhammer 40,000 universe. Learn all about them, and find out how they perform in Kill Team.Void-Dancer TroupesDon your domino suit, strap on your mask, and prepare for an epic dance-off. You'll find four new Harlequin Kill Team Datasheets, including Shadow Seers and Deathjesters, plus Battle Honours, Strategic and Tactical Ploys, and more.Paint Splatter: Void-Dancer TroupesStep-by-step guides to get your troupe ready for their closeup. They cover the Silent Shroud and Masque of the Midnight Sorrow, but you can use these tips for any Harlequin troupe.WARCRYBoiling PointsTwo new Warcry campaigns for the Fyreslayers and Idoneth Deepkin, plus rules for using those awesome Auric Flamekeepers and Akhelian Thrallmasters in the Bloodwind Spoil.WARHAMMER UNDERWORLDSGlory PointsLethal Hexes, Fatal Hexes, and' Mystic Hexes? Find out what these mysterious tiles are all about.AERONAUTICA IMPERIALISThe Eternal ConflictThe most ancient of all enemies clash in the skies, with three new scenarios that pit the Asuryani and Necrons against each other.MIDDLE-EARTH' STRATEGY BATTLE GAMETaking the Hobbits to IsengardThis brilliant solo scenario features your favourite heroes taking on the villains from the Ambush at Amon Hen.BLACK LIBRARYHeirs of Reason: Labyrinth of LiesThe third instalment of the Tome Keepers serial sees the Third Company deploying to the surface of Anakletos to take on the insurrectionists.Each physical copy of Issue 474 comes with 18 Kill Team Tac Ops cards for six Kill Team Specialist Teams, updated Warscrolls for the Beasts of Chaos Herdstone and Blades of Khorne Skull Altar, Warcry cards for the Auric Flamekeeper and Akhelion Thrallmaster, and a Sorcery Gauge card for use with the Will of Khorne campaign from this issue. You'll also find two posters in the sleeve - one for Total War: Warhammer III, and another for Shootas, Blood & Teef.
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Dave Taylor Miniatures Terrain Essentials: A Book About Making... $45.00 $50.00
Mel Bose "The Terrain Tutor" has been building terrain for almost as long as he can remember. When he was five, Mel built playsets for his little green army men in the corner of a craft store. He was often assisted by model railroaders who were regulars at the store and, by the time he turned 15, Mel was primed for a life of building terrain. Mel has traveled the world, as a medic in the army, a physiotherapist, and even a salesman. He has worked with people from all walks of life, and looked at things from many different perspectives. It is this approach that he brings to his successful YouTube channel, The Terrain Tutor. Since 2014, Mel has made a living from sharing his passion - teaching people everything he knows about building terrain for tabletop wargaming, for hobbyists, clubs, displays, and for dioramas - and it's that passion and knowledge that he is bringing to this book. Terrain essentials covers: Planning Tools & materials Techniques Bases & boards Groundwork Grasswork Rocks & hills Trees & hedges Water & snow Buildings & kits
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Vallejo Acrylic Paints Vallejo: Painting Miniatures from A to... $43.16 $53.96
Vallejo: Painting Miniatures from A to Z Masterclass Vol.1 Manual Book
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Games Workshop Chapter Approved Leviathan Mission Deck $28.48 $33.50
This pack includes:- 5x Deployment Cards- 9x Primary Mission Cards- 12x Mission Rules Cards- 32x Secondary Mission Cards (16x Attacker, 16x Defender)- 8x Gambit Cards (4x Attacker, 4x Defender)- 6x 40mm Objective Markers- 1x 10-Page Rules InsertYou will need a copy of the��Warhammer 40,000 Core Book��to use Chapter Approved: Leviathan Mission Deck.
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Games Workshop White Dwarf 482 $9.90 $11.00
This product will be available for pre-order on Saturday. If you'd like to reserve a copy early - please either email us at or use our new pre-order google form!
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Games Workshop White Dwarf 498 $9.35 $11.00
hite Dwarf is the official Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular columns, special guests, and more.Here’s what you can look forward to in the March issue:Contact! – Letters, questions, and pictures of miniatures sent in by you, our readers.Inside the Studio – A cheeky peek at our preparations for the impending awesomeness that is issue 500!THE WHITE DWARF BUNKERAccess Granted! – An introduction to this month's action in the White Dwarf bunker.Challenges – Grab your brushes and join in with our Elite units painting challenge.The Crusade Campaign – Unlock new relics for your Crusade campaign, and read how the studio's campaign is going.Scenarios of the Month – New scenarios for Warhammer 40,000 and Warhammer Age of Sigmar, and a Combat Patrol mission for Warhammer 40,000.Basic Training – Power up your chainsword, because this issue we tackle the Charge phase.Hobby Hangout – Emily tackles how to come up with a new colour scheme.Satellite Uplink – We hear from the Black Hole Wargamers. Plus, a gallery of your Elite units.WARHAMMER 40,000VanTarrion's Voidsmen – New rules for fielding a Rogue Trader and her definitely-not-piratical crew in Combat Patrol.Multiplayer Combat Patrol – Two players not enough for you on one table? How about three or even four?Lieutenant Titus of the Ultramarines – Explore the chequered history of Lieutenant Titus, star of the Warhammer 40,000: Space Marine 2 video game.Stilled Faith Part III: Vanguard – Interrogator Kaseena Flamberg finds herself under armed guard. Many-armed guard.WARHAMMER AGE OF SIGMARA Tale of Four Warlords – The penultimate part of the series sees the creation of the largest model to date!Ark Arcana: Beasts of the Galletian Depths – Moths, millipedes, spiders - doesn't sound that dangerous, does it? Well, you're wrong!Undefeated – Katakros is never defeated. NEVER! But Karash, his Liege-Immortis, has begun to have doubts.Gathering of Might – Sound the muster horn - it's time to play some absolutely huge games of Age of Sigmar!The Madness of Baron Veingulper – Baron Veingulper is back for more Cursed City action, with new rules and scenarios.OTHER GAMESWARCRYHunter and Hunted – The Wildercorps Hunters are on the prowl for Ogor Gorgers.KILL TEAMBlades of Khaine – Rules for using highly skilled teams of Aspect Warriors in Kill Team. Mon-keigh beware!SPECIAL FEATURESBattle Report: The End of All Things – Join us at the Black Gates of Mordor for the climactic battle in the Quest of the Ringbearer.Legacy of Defiance – The Tome Keepers are running out of time as the Word Bearers penetrate the All-vault.Each copy of issue 498 also comes with cardboard inserts, which include 1x double-sided rules card for the VanTarrion's Voidsmen, which contains Stratagems, Abilities, Secondary Objectives & Enhancements. Plus, there are 2x paint recipe cards, 2x Bunker Achievement cards, 3x Combat Patrol datasheets, and a double-sided card featuring the Bunker Scenarios of the month for Warhammer Age of Sigmar, and Warhammer 40,000.
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Games Workshop White Dwarf 470 $9.90 $11.00
White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing content each month such as new rules and background, short stories, regular columns, special guests, and more.Here's what you can look forward to in November's issue:Contact!Letters, painting advice, and beautifully painted miniatures. Plus: a Sylvaneth collection and a question about red hats!Worlds of WarhammerPart two of the FAQ on the background of the Mortal Realms. This time: realmstone, realmgates, and calendars.Inside the StudioWe talk about some of the models we've painted and the games we've played over the last month.WARHAMMER 40,000Echoes from the WarpRobin Cruddace joins us to talk about keywords and why they're a core component of the rules.A Tale of Four WarlordsFour mighty heroes (well, three and a very angry god-shard) join our warlords' forces as they reach the 125 Power mark. Things are hotting up!Warhammer 40,000 Flashpoint: Octarius- The Red and the Dead Part IThe vital agri world of Abundantia comes under attack from Orks and Genestealer Cultists.- Da Wurm RunMoar speed! Moar dakka! The Evil Sunz race after a valuable prize in this high-octane short story.- The Road WarTwo new Flashpoint datasheets for Evil Sunz Characters, plus a Theatre of War for fighting on Abundantia and a suite of rules for a rolling road mission: Road Wars.- Galactic War Hosts: Waaagh! Speed Freeks!Brrrm brrrm, dakka dakka! Join us for eight pages of painting and modelling advice for the Ork Kult of Speed. Plus, a conversion guide for a Looted Wagon!WARHAMMER AGE of SIGMARRules of EngagementLouis Aguilar talks about the exciting new direction the rules team have taken with upcoming battletomes.Warhammer Age of Sigmar Flashpoint Clash- Realmscapes: The Realm of Shadow A peace of sorts has developed around the Shadrac Convergence in the Realm of Shadow. For now, at least'- The Tome Celestial: Cities of SigmarNew background for the Cities of Sigmar and Dawnbringer Crusades. Plus, a rules update for Battletome: Cities of Sigmar, including a new Allegiance Ability, 1 Grand Strategy, and 2 Battle Tactics. Also includes content focused around the Cities of Sigmar for Path to Glory and open play.- The Devouring FogsA campaign for the Cities of Sigmar set in the ever-shifting and terrifyingly dangerous Realm of Shadow, including a Battleplan.WARHAMMER UNDERWORLDSGlory PointsWe're on the edge' of glory! Join us in Direchasm for a whole new way to play Warhammer Underworlds: Fatal Edge!THE HORUS HERESYChronicles of the Horus HeresyA closer look at the major events of the Horus Heresy, from the Triumph at Ullanor to the Siege of Terra.ADEPTUS TITANICUSTitanica InfernusA look at the new rules for Corrupted Titans and how to get the most out of them. Tails are a popular upgrade choice.MIDDLE-EARTH' STRATEGY BATTLE GAMEBattle Report: Quest of the RingbearerThe Fellowship of the Ring battle across Weathertop, through Balin's Tomb and over Amon Hen in this three-game Battle Report.Battlefields of Middle-earth'See how the incredible terrain used in the Amon Hen Battle Report was constructed and painted.The Painting QuestPainting tips from Middle-earth aficionados Lewis Collins and Ashley Hamstead-Reid.BLACK LIBRARYA Game of DiamondBlack Library author Guy Haley brings us the first adventure of Drekki Flynt, soon to be a household name!SLEEVED ISSUEEach physical copy of Issue 470 comes sleeved and includes the following:- 2x Christmas postcards- 7x Christmas gift tags- 1x Aeronautica Imperialis Ace card- 1x Adeptus Titanicus Battlefield Effects card- 1x Necromunda Tactics card- 1x Blood Bowl Special Play card- 1x Tome Keepers transfer sheet, featuring 309 decals
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Black Library Novel: Da Big Dakka (Hb) $25.50 $30.00
An Orks NovelUfthak Blackhawk reckons he’s in for it. Da Meklord has summoned him, and the Gargantsmasha just knows his boss wants to kick his teef in and be done with it.READ IT BECAUSEUfthak Blackhawk faces the Drukhari in the teeming flesh pits of their dark city of Commorragh as he finds himself challenged to gladiatorial combat against the masters of pain.THE STORYOut of options, Ufthak leads his Waaagh! through the mysterious webway, to a place where kunnin’, sneakin’, and thinkin’ are the name of the game. A place with little truck for muscle and brawn – Commorragh, the Dark City.Here, where kabals and haemonculus covens pump psychic viscera into the warp, Ufthak is thrown into gladiatorial combat and soon finds himself up against an archon who will stop at nothing to prove she deserves to rule the Dark City – even if it means bringing Commorragh down around her.But the Drukhari are about to discover that while orks may be simple, very little about them is ever straightforward.Written by Mike Brooks.
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Games Workshop White Dwarf 496 (Jan-24) (English) $9.35 $11.00
White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular columns, special guests, and more.Here’s what you can look forward to in the January issue:Contact! – Letters, questions, and pictures of miniatures sent in by readers.Inside the Studio – A look at the games the White Dwarf staff have been playing recently.WHITE DWARF BUNKERAccess Granted! – An introduction to this month’s action in the White Dwarf Bunker.Challenges – Grab your brushes and join our Rank and File painting challenge.The Slidecrown Sundering – The Slidecrown Sundering has come to an end. Which faction won in your gaming group?Scenario of the Month – New scenarios for Warhammer 40,000 and Warhammer Age of Sigmar, plus six new battleplans for Warcry.Basic Training – Gaming and tactical advice on taking cover in Warhammer 40,000.Hobby Hangout – Steve Barrett demonstrates how to paint jungle-themed scenery for Warcy and Warhammer Age of Sigmar.Satellite Uplink – Leila shares the results of the Warhammer studio's campaign. Plus, readers' Rank and File miniatures.WARHAMMER 40,000Echoes From the Warp – Skitarii, tanks, or robots? Which Adeptus Mechanicus Detachment will you field?Strike Team Solarien – New rules for fielding a force of Vanguard Space Marines in Combat Patrol.Index Xenos: Sautekh Dynasty – The Silent King may have returned, but not every Necron has bent the knee to his rule…Stilled Faith: Acolyte – The Stilling has affected everyone in the Pariah Nexus. Or has it? Part one of a new story arc.Operational Offensives – Combat Patrol + campaign = a Combat Patrol campaign! Get ready to sign up!WARHAMMER AGE OF SIGMARBattle Report: Seize the Crown! – More-more Slidecrown! The Skaven battle the Sylvaneth for control of the Viridian Crown.On Weapons Both Famed and Infamous – An in-world exploration of some of the celebrated (or maligned) weapons from the Mortal Realms.Gods and Monsters – Orruks love a good scrap, but their foes are particularly uncooperative in this short storyA Tale of Four Warlords – A new challenger enters the fray as the warlords add allies to their armies.Siege Warfare – Get building some walls, kids. Or start knocking them down. It’s time for a siege!Rules of Engagement – Travel to Andtor for the ins and outs of The General’s Handbook 2023–24Cities of Sigmar – A swathe of Cities of Sigmar characters to use in Warhammer Quest: Cursed City.NECROMUNDAFerrostack 125 – A stunning battlefield for Necromunda, plus a scenario for battling across vertical terrain.SPECIAL FEATURESBlack Library – The first in a new series of stories featuring White Dwarf's very own Chapter – the Tome Keepers.Each copy of issue 496 also comes with cardboard inserts which include 1x double-sided rules card for the Vanguard Space Marines Combat Patrol containing Stratagems, Abilities, Secondary Objectives, and Enhancements, 2x Paint Recipe cards, 2x Bunker Achievement Cards, 4x Combat Patrol Datasheets and a double-sided card featuring the Bunker Scenarios of the month for Warhammer Age of Sigmar and Warhammer 40,000.
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Games Workshop White Dwarf 488 $9.35 $11.00
White Dwarf 488
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Games Workshop White Dwarf 487 $9.35 $11.00
White Dwarfis Games Workshop's premium Warhammer magazine, packed with amazing content every month ' including new rules and background, short stories, regular columns, special guests, and more.Here's what you can look forward to in the April issue:- CONTACT!Letters, questions and pictures of miniatures sent in by you, our readers.- RULES OF ENGAGEMENTCity planner Sam Pearson looks at the benefits of setting up a good-looking battlefield in your Warhammer Age of Sigmar games.- INSIDE THE STUDIOWhat we've been up to this month! Boarding Actions, a big tank, and some heretics!WARHAMMER 40,000- FLASHPOINT:HERALD OF MISERY ' A DESPERATE GAMBITVurnok tries to halt the Space Marines' assault on the Herald of Misery in this short story.- FLASHPOINT: HERALD OF MISERY ' THE INVASION OF LUME IVMeanwhile, Czagra deploys his legions to Lume IV in search of the Key-fragment.- FLASHPOINT: HERALD OF MISERY ' THE DEFENCE GRIDKiller laser walls of death? Yes, please! New laser-themed rules for Boarding Actions. Includes brand new rules for the new barrier types included in this issue, along with six bespoke Defence Grid missions. Also includes Boarding Actions rules for Task Force Bhakir ' a Tome Keepers Boarding Patrol ' including rules adaptations, two Enhancements and six bespoke Stratagems.- GROUND TRUTHGround Truth takes provides tactical insight on Blood Vendetta, the Boarding Actions mission fromArks of Omen: Farsight.- THE RED ANGELRules for Angron, including his datasheet, and commentary on the angriest of all the Primarchs. Plus, disturbing rumours from across the galaxy...- BATTLE REPORT: IRON WITHINIt's Iron Warriors versus the Adeptus Mechanicus of Metalica in this high-tech, logic-driven bionic beatdown.WARHAMMER AGE OF SIGMARFLASHPOINT RONDHOL: THE HUNGER OF LENDUKa-rokk's horde enter the mountains of Lendu and have a good scrap' with themselves!FLASHPOINT RONDHOL: THE GREAT STOMP PART 5New campaign rules for fighting in the Land of Living Peaks ' the hungriest of all mountains!FANTASTIC WARHOSTS: ORRUK WARCLANSPart two of this Waaagh!-sized Orruk collecting article, with 12 pages of inspiration for assembling your green Waaagh! for da green god!WARCRY- STEALTH AND STONEAvailable for the first time outside of Sundered Fate, White Dwarf presents a wealth of Warcry rules for the Seraphon's Hunters of Huanchi and the Disciples of Tzeentch's Jade Obelisk. Includes warband background, three Quests, six Artefacts of Power, six Heroic Traits, a bespoke Camp Location, 11 Lesser Artefacts, and Fighter Background Tables for each of the two warbands.WARHAMMER: THE HORUS HERESY- IRON FIREMore laser action, featuring the Cerberus heavy tank destroyer with three Battle Doctrines Missions for you to try.SPECIAL FEATURES- A TALE OF FOUR WARLORDSOur prospective warlords take on the second challenge as the White Dwarf team begin to narrow the field to see who will become one of our final four warlords and be offered the opportunity to tell their own tale!- 'EAVY METAL BRUSH TIPS'Eavy Metal's Martin Peterson shares his painting advice for Angron. You'll be seeing red by the end of this article!BLACK LIBRARY-GROMBRINDAL: ANCESTOR'S BURDEN ' DURKAR'S WAKEIn the third part of the ongoing serial by Chris Thursten, Guildmaster Durkar is dead, but his inheritance is disputed by his duardin kin.Also included in this issue are the following free cardboard inserts:- 12 Laser Beam Barrier Tiles for use in Herald of Misery Boarding Actions games of Warhammer 40,000- 2 Campaign cards and 4 new location cards for players to defend or pillage in Warhammer Age of Sigmar campaigns with Flashpoint Rhondol
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Games Workshop White Dwarf 486 $9.35 $11.00
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Games Workshop White Dwarf 476 $9.90 $11.00
This is a pre-order hold for $0.01. The remainder of the price of the product (MSRP - 15%) will be payable through and invoice once payment collection is possible.
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Games Workshop White Dwarf 473 $9.90 $11.00
White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing content each month such as new rules and background, short stories, regular columns, special guests, and more.Here's what you can look forward to in February's issue:Contact!Letters, painting advice and beautifully painted miniatures. This month: creating Space Marine Chapters, painting verdigris on metal, and a big dragon!Inside the StudioWe talk about some of the models we've painted and the games we've played over the last month.WARHAMMER 40,000Battle Report: Death and ZealVeterans of the gaming scene take their first strides into the Chapter Approved Grand Tournament War Zone Nachmund Mission Pack with a Battle Report featuring YouTube's Lawrence Baker (Tabletop Tactics) and Stephen Box (Vanguard Tactics), in a tactically tense matched play game that pits the Adepta Sororitas against the Drukhari.Index Xenos: Craftworld AltansarThe sinister Aeldari from the lost craftworld of Altansar come under the microscope. Includes a host of new background, including a focus on the Phoenix Lord Maugan Ra, and rules for fielding an Aeldari force from Craftworld Altansar, including a Craftworld Attribute, 4 Stratagems, 3 Warlord Traits, and 2 Relics.Paint Splatter: Craftworld AltansarA four-page painting guide for the magenta-clad Aeldari, including useful tips on painting Altansar's magenta and bone armour, eye lenses, Spirit Stones, and freehand icons.Readers' Gallery: Loyalists and RenegadesA stunning gallery of Imperial and Renegade Knights built, painted, and photographed by you, our readers!WARHAMMER 40,000 FLASHPOINT: NACHMUNDThe Enemy WithinNot all heretics are axe-wielding lunatics covered in ritual markings to the Chaos Gods. Some are far more secretive, as this article explains.The Martyr's RewardFollowing on from last issue's story, the Khymer 64th Infantry find themselves as the rearguard in an Imperial retreat.The Faithful HostsA host of new rules for embarking on a Crusade of Faith with your Warhammer 40,000 army build on the Crusade rules included in last month's White Dwarf (although this suite of rules also works entirely in isolation too!) and includes rules for Righteous Inspiration, 8 Crusade Stratagems, 4 Requisitions, as well as an all-new Psychic Discipline the Righteous Disciple with 6 new psychic powers.WARHAMMER AGE of SIGMARWARHAMMER AGE of SIGMAR FLASHPOINT CLASH:Realmscapes: The Bright CityJoin us on an adventure to Hammerhal Aqsha, mightiest of Sigmar's strongholds in the Realm of Fire and one half of the Twin-tailed City.The Tome Celestial: The Beasts of ChaosExciting new background and updated rules for the Beasts of Chaos. Unleash your inner beast, ravage the Mortal Realms and devour their inhabitants!This update for Battletome: Beasts of Chaos contains new content for open, narrative and matched play, including a new Battle Trait, five new Beasts of Chaos Monstrous Rampages, a warscroll update for the Herdstone, one Grand Strategy, three Battle Tactics, and Path to Glory content.To Hunt the DawnSharpen your horns, show your dedication to the Dark Gods, and summon the true children of Chaos as you prepare to defend the herdstones against erstwhile Dawnbringer Crusades in this new Beasts of Chaos mini campaign.Warhammer Age of Sigmar: A Tale of Four WarlordsMartyn, Miyuki, Rich and Calum have come to the end of their year-long challenge. Read about their experiences and bear witness to four incredible and mighty armies, all of which are well over 3000 points!WARCRYOut on the Range (of Thondia)New rules for fighting Warcry battles in the Realm of Beasts ' great treasures, tasty feasts, and wanton savagery await. Harvest that mouldscuttle and tend those snappers with these new nine Victory Conditions, twelve Twists, six Command Traits, and twelve Lesser Artefacts.WARHAMMER UNDERWORLDSGlory PointsThere's a new way to play Warhammer Underworlds ' Untamed Relics! Do you have what it takes to catch a killer sword?Provides rules for playing this new game mode for both 1v1 and multiplayer (3-4 player) games.ADEPTUS TITANICUSHonour BannersEver wondered what those symbols mean on a Titan's banner? This article explains all and shows you how to make your own, including photocopiable Battle Logs, Titan Logs and Titan Banners to help you create your own Titans' historical banners which they can take to the field of battle against your enemies.BLACK LIBRARYThe High OratorCallum Davis chats to us about Tome Keepers. Get a behind the scenes look at the new serial he's been working on!Heirs of Reason: Duel of WordsPart two of a serialised story about the Tome Keepers. In this instalment, Librarian Lykandos takes on the minds of the Ecclesiarchy!CARD INSERTThe physical edition of this issue includes a cardboard insert with an updated warscroll card for the Beasts of Chaos Herdstone terrain piece and four Aeldari Craftworld Altansar Stratagem cards.
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Games Workshop White Dwarf 466 $9.90 $11.00
White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing content each month such as new rules and background, short stories, regular columns, special guests, and more.Here's what you can look forward to in July's issue:Contact!Letters, painting advice, and beautifully painted miniatures. Plus a gallery of super-shiny Adeptus Custodes.Worlds of WarhammerPhil takes a long, storied, and celebrated look back at the legendary career of the mighty Jervis Johnson.An Eternity of WargamesEver tried to write a complete history of the games Jervis has worked on over the years? Well, we did. It took ages.The J FilesRules of Engagement has been taken over! Jervis returns for his very last J Files (sob, cry, and sniffle).Temporal DistortJervis joins us once more for a journey through space and time to revisit some of his favourite White Dwarf Battle Reports from over the last 40 years.Inside the StudioWe talk about some of the models we've painted and the games we've played over the last month.WARHAMMER 40,000A Tale of Four WarlordsThe warlords smash the 75 Power barrier with their latest Crusade creations.A Light in the DarknessA look into the clandestine operations of the Indomitus Crusade's Torchbearer fleets.The Hunt for MhorwenThe Adeptus Mechanicus and Custodes team up to hunt down a missing Space Marine Chapter in this short story.Torchbearers Crusade ForceNew Crusade rules for fielding a Torchbearers army. Includes new Battle Traits, a Chapter Tactic, Agendas, Requisitions, and Relics.Paint Splatter: Emissaries ImperatusA handy stage-by-stage painting guide for the Emperor's golden guardians, the Adeptus Custodes.Echoes From the WarpHaving trouble picking your secondary objectives? Not sure if you should just kill stuff instead? This article by Robin Cruddace may help you decide'WARHAMMER 40,000 FLASHPOINT: OCTARIUS- Blood and SnowThe Octarius Sector comes under attack from Hive Fleet Leviathan.- Gloom WalkersUnderwater action between Space Marines and a mysterious alien foe.- The Dark KrakensAn Ultima Founding Chapter and Successor of the Salamanders the Dark Krakens have a particular set of skills... Fancy fighting an underwater battle? Now you can!Includes two Narrative Datasheets for two Dark Kraken Characters, Theatre of War rules for fighting battles beneath the Mirror Sea, and a brand new Mission.WARHAMMER AGE of SIGMARFantastical Realms: Cities of SigmarPack your bags, kids, we're heading for the big city! Modellers and painters prepare yourselves for a treat ' colour schemes and conversions abound for the loyal followers from Sigmar's cities.Into the Cities of SigmarTwo exceptional displays featuring the armies of the free cities. If you love clever conversions, you'll love this article.WARHAMMER QUEST: CURSED CITYBuilding Your PartyWizards, warriors, ranged combatants. Which four characters will you choose for your adventures in the Cursed City?WARHAMMER UNDERWORLDSGlory PointsAn in-depth look at how games developers create rules for and design Warhammer Underworlds warbands.AERONAUTICA IMPERIALISVital CargoWho needs big guns and huge engines when you can have an Arvus Lighter? Two new missions for using these much beloved and nippy transports.BLOOD BOWLRed Cards & RulekeepersSeems like the Refs are taking a more active part in Blood Bowl these days. They've even got their own rules. Meddling gits!THE MIDDLE-EARTH' STRATEGY BATTLE GAMEThe Heir of Isildur'Aragorn is one of the mightiest warriors in Middle-earth. Here's some tactical advice on how to get the most out of him.BLACK LIBRARYI, BehematThe smallest of the small and the largest of the large wreak havoc and carnage across the lands of Ghur in this short story from Black Library's Eric Gregory.CARD INSERTEach physical copy of Issue 466 includes a card insert with the following handy reference information:- Rules for two named referees in Blood Bowl, Elnos Lawkeeper and Redkur Forgebeard.- Predators of the Deep Theatres of War table for fighting games in Bianzeer's Hollow from Flashpoint: Octarius.
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Games Workshop White Dwarf 465 $9.90 $11.00
White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing content each month such as new rules and background, short stories, regular columns, special guests, and more.Here's what you can look forward to in June's issue:Contact!Letters, painting advice and beautifully painted miniatures. Check out the jaw-dropping rendition of Celennar!Worlds of WarhammerThe second part in a long look back at the history of global campaigns.Atmospheric InsertionKeen illustrator Scott Sez talks about digital paintovers and shares his impressive artistic creations with us.Inside the StudioWe talk about some of the models we've painted and the games we've played over the last month.WARHAMMER 40,000Warhammer 40,000 Flashpoint: Charadon War ZoneGalactic War Zones: The Charadon SectorEight pages of modelling and painting inspiration set in the Charadon War Zone. Closely followed by'Warhammer 40,000 Flashpoint: Charadon War ZonePaint Splatter: Colours of ContagionPainting guides for the vectoriums of the Pallid Hand and the Fecund Ones.Warhammer 40,000 Flashpoint: Charadon War ZoneA Fell TideA new mission set on the perilous gantries of a mid-ocean harvesting rig.The Tome Keepers: Crusades of a ChapterAwesome new Crusade rules for the Tome Keepers, followed by a name generator.The Tome Keepers: Legends of a ChapterWe explore writing stories for our home-grown Chapter, the Tome Keepers. Plus our very first short story about them.Echoes from the WarpWe look at the tricky balance between playing for fun and playing to win.WARHAMMER AGE of SIGMARWarhammer Age of Sigmar Flashpoint: Broken RealmsThe Tome Celestial: The Sellswords of ExcelsisA mercenary warband of ogors arrive at Excelsis just before Gordrakk's Waaagh! But can they be trusted?Warhammer Age of Sigmar Flashpoint: Broken RealmsThe Siege of ExcelsisFour new battleplans, enabling you to fight the colossal battle for Excelsis.Warhammer Age of Sigmar Flashpoint: Broken RealmsAnvil of DestructionWant to create your own ogor or Mega-Gargant hero? Well, now you can!A Tale of Four WarlordsLumineth Realm-lords, Cities of Sigmar, Slaves to Darkness and Hedonites of Slaanesh return for more warlords action. This month, they hit the 1,000-point mark.Rules of EngagementWe feature a designer's commentary on Broken Realms: Kragnos and the exciting effects that the rules in the book can have on your armies.WARHAMMER UNDERWORLDSPath to VictoryAn in-depth tactical exploration of the two latest warbands to descend into Beastgrave: the Crimson Court and Hedkrakka's Mob.WARHAMMER QUEST: CURSED CITYThe Hostiles of the Cursed CityWhat lurks in the darkness of Ulfenkarn? A whole lot of undead nasties, that's what. Consider this a friendly introduction.MIDDLE-EARTH' STRATEGY BATTLE GAMEFangorn' UnleashedA handy tactical guide for Fangorn's most loquacious Ent, Treebeard. Plus, handy tips for using his Hobbit companions.GOLDEN DEMONThe Master DuellistLong-time Golden Demon entrant Mark Lifton joins us to chat about duels, dioramas and finding that perfect bit.BLACK LIBRARYSagas of the RealmsThere are so many stories about the Mortal Realms, but where to begin? This article provides you with a handy reading order for the tales of the realms so far.Chronicles of the Wanderer: The White-bearded AncestorIn the concluding part of this epic saga, The Maker makes the difficult decision to abandon his people. Well, almost 'Sleeved IssueEach physical copy of Issue 465 is sleeved and comes included with the following:- A poster from licensed partner Fatshark, for the pc game Warhammer 40,000: Dark Tide- A Tome Keepers transfer sheet, containing 317 transfers (enough for a Demi-Company of Space Marines)
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AK Interactive AK Interactive: Learning Series 6: Flesh... $14.39 $17.99
AK Interactive: Learning Series 6: Flesh & Skin Techniques for Miniatures Book
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Black Library Novel: Lazarus: Enmity's Edge (Hb) $25.50 $30.00
A Warhammer 40,000 NovelAcross the warp storms of the Great Rift, a distress beacon calls for aid. The Rock is listening, for the Dark Angels have only their oaths to remind them of who they are.READ IT BECAUSESee what happens when the Dark Angels encounter a planet that might have even more secrets than they do! Can Master Lazarus cope with discovering what it really means to be defined by your oaths?THE STORYSupreme Grand Master Azrael summons Lazarus and his Fifth Company to honour an old debt on the Knight world of Reis – a planet upon which the warp has set its hungry gaze.But Lazarus is not so sure Reis wants to be saved – its Knights are long lost, its governance is dogged by political strife, and internecine conflict hampers the world’s defence against an ancient evil. ­An evil which, like Lazarus himself, refuses to die.Written by Gary Kloster.
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Black Library Novel: The End And The Death:... $29.75 $35.00
Siege of Terra Book 8: Part 2Volume II picks up right where the first left off, with cataclysmic events building up to an epic conclusion that will shake the very galaxy to its core.READ IT BECAUSEThe final battle aboard the Warmaster’s flagship has begun in earnest, as Sanguinius defies his fate and the Dark Gods in an attempt to end his brother’s life, and the war along with it.THE STORYTerra is besieged. The outcome of the war lies on a knife edge. The Warmaster Horus’ bloody seven-year crusade has led to this – the cradle of humanity, where he is to kill his father, the Emperor.With the war at this critical juncture, Sanguinius, primarch of the loyalist Blood Angels, braves the horrors of the Warmaster’s flagship, The Vengeful Spirit, with a single purpose in mind – to slay his brother Horus, decapitate the Heresy once and for all, and stop the forces of Chaos from taking Terra.But at the whim of a Warmaster fallen so far from grace, the Dark Gods will not make Sanguinius’ task easy. As the war edges towards its explosive, bloody conclusion, events are about to unfold that could either save humanity or plunge it headlong into an eternity of darkness.Written by Dan Abnett.

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