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Games Workshop Adeptus Titanicus: Campaign Compendium $51.00 $60.00
Inside this 224-page tome, you will find:- Infamous Conflicts: Explore some of the Horus Heresy's greatest battles and follow the destruction unleashed by the Titan Legions at Beta-Garmon, Ryza, Molech, and the Realm of Ultramar.- Narrative Missions: 27 narrative missions allowing you to reenact the major battles of the conflict, from the betrayal of Legio Praesagius at Ithraca to the subjugation of Urdesh and the extermination of Legio Damicium.- Knight Households: Expansive rules for commanding Knight Households and fielding entire armies of Knights in games of Adeptus Titanicus, including options to march beneath the resplendent heraldic banners of the Household. Rules are also included to allow players to field a Household drawn from six of the loyal Knight Households of Molech.- Titanic Campaigns: Rules for playing Adeptus Titanicus campaigns, where players battle for a world or an entire sub-sector as their Princeps gain new skills and reap the rewards of conquest.- Hostile Battlefields: Rules for playing games set on the myriad battlefields of the wider galaxy, from the flaming sands of Drooth II and burning cities of Molech to worlds ravaged by the corrupting effects of the Warp.- Crusade Titan Legions: Rules for creating your own Titan Legions, allowing you to bring your own Legio to life with custom Traits, Stratagems and Wargear.This book is required if you plan to use the Knights Stratagem Cards or Defence of Ryza Stratagem Cards, which are sold separately. A copy of the Adeptus Titanicus Rulebookis required to use the contents of this book.
Games Workshop Age Of Sigmar: The Long Hunt $42.50 $50.00
The Twin-Tailed Crusade continues to wind its way across the realms, but there are many who wish to see it fall.As the Aqshian expedition flees the ruins of Trucebreak, its soldiers find themselves hemmed in on all sides. The Goretide, legendary warriors of Khorne, have returned to the Great Parch – straight into the Dawnbringers’ only path of escape. Meanwhile, in the forests of Ghyran, ogors are on the rampage, and the ground splits open into horrifying pits that seek to set themselves on Marshal Thorian’s soldiers. Worst of all, this may only be the beginning of their woes – a furious tattoo echoes from the west, and an even greater threat may be afoot.The Long Hunt is the third chapter of Dawnbringers, an epic series of books driving forward the narrative of Warhammer Age of Sigmar. You'll find loads of riveting background material detailing the further expeditions and lethal challenges facing the Twin-Tailed Crusade and its mortal champions, as well as rules and background for new heroes and allies, including Neave Blacktalon and her warband, Belthanos, First Thorn of Kurnoth, and Ionus Cryptborn, Warden of Lost Souls. The book also includes a Path to Glory Battlepack, warscrolls for Gorger Mawpacks and Mawpit faction terrain pieces, and rules for using four armies of renown in your games of Warhammer Age of Sigmar.Inside this 96-page hardback book you'll find:– An exciting narrative that details the perilous journey of the Twin-Tailed Crusade, along with battleplans that allow you to play out key moments in the story on the tabletop– Rules for Ionus Cryptborn, Warden of Lost Souls, Belthanos, First Thorn of Kurnoth, and the Blacktalons– Warscrolls for using Gorger Mawpacks and Mawpit faction terrain pieces with Ogor Mawtribes armies, and for using Vulkyn Flameseekers with Fyreslayers armies– A Path to Glory battlepack in which you command either the Aqshian or the Ghyranite half of the Twin-Tailed Crusade– Rules for four different armies of renown: Draconith Skywing, the Evergreen Hunt, Lofnir Drothkeepers and the Roving MawThis expansion contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App. This includes all warscrolls that can be used with the armies of renown found in this book.
Games Workshop [Delayed Shipment] Necromunda: Ruins Of Jardlan $47.50 $50.00
We've sold out of our initial allocation and these products will be delivered about a week later. Want to get your products more quickly? Sign up for our email or text reminders to give us your numbers early or fill out our special order form above as soon as the new releases are announced on Warhammer Community. This 128-page hardback supplement contains:– Age of the Aranthian: Details of the events which unfolded on Necromunda following the rise of the Aranthians, the awakening of the Broodspire, and the beginning of the Scavenger's War. Includes a full timeline of the Age of the Aranthian, and a listing of known Nomad signs.– The Fall of Helmawr Campaign: Rules for playing a series of linked games, the third instalment in the Succession Campaign. Gangs fight to seize and maintain control of vital Waypoints across the ash wastes, allowing them to hunt down the Helmawr heir, or help her escape.– Narrative Scenarios: Seven narrative scenarios that reflect the events of Lady Haera's flight and the Scavengers War, including Wasteland Ambush, and Through the Vortex, which sees you fighting against the weather as well as opposing gangs.– Dramatis Personae: Four Dramatis Personae central to the story, to hire and use with your gang: Asun’ghar, the Lady of Ash; the Squat brothers Orrin Grimjarl, Last Charter Lord of Jardlan, and Urson Grimjarl, Jardlan Nomad Hunter; and Silberlant Sevos, the Infotek.– Additional Rules: New rules for House Van Saar, Palanite Enforcer, and Ironhead Squat Prospector gangs to use in Necromunda battles, including new crew, gang tactics, and Ash-jumper Arachni-rigs for Van Saar, new crew and the Tauros Venator for Palanite Enforcers, and the Skalvian Explorator and Claim Jumper for Iron Squad Prospectors.This is an expansion to Necromunda – you'll need a copy of the Necromunda: Ash Wastes Rulebook (or the Necromunda: Core Rulebook and Book of the Outlands supplement) to use the contents of this book.
Games Workshop White Dwarf 474 $9.90 $11.00
White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing content each month - including new rules and background, short stories, regular columns, special guests, and more.Here's what you can look forward to in the March issue:Contact!Letters, hobby advice, and beautifully painted miniatures. This month: Waaagh! Greenskins in all their glory.Worlds of WarhammerGet some insight into the proper pronunciation for some of the trickier Warhammer names and places.Inside the StudioWe talk about some of the models we've painted and the games we've played over the last month.WARHAMMER 40,000Echoes from the WarpAt what point do options become too much to choose from? It's a tricky question, but Duncan Waugh talks us through it.Waaagh! NozgrotMartin Jones shares his amazing Orks project with us. Deathskulls means Dakka!Paints, Brushes, Action!Take a look at the results six talented hobbyists were able to achieve with some McFarland Toys action figures.WARHAMMER 40,000 - FLASHPOINT: NACHMUNDLoyaltyThis short story explores the fate of Major Hesper and the Khymer 64th after their escape from Aq'arus.Galactic War Hosts: The Astra MilitarumThis fourteen-page spread shows off amazing paint jobs, conversions, and tips on collecting and painting the most renowned regiments of the Imperial Guard.WARHAMMER AGE of SIGMARRules of EngagementTake a deep dive into the Tides of Death rules for the Idoneth Deepkin.WARHAMMER AGE of SIGMAR - FLASHPOINT CLASHRealmscapes: The Spiral CruxJourney to the Realm of Metal for a spot of treasure hunting and carnage.The Tome Celestial: The Blades of KhorneBlood for the Blood God! With this raft of juicy new rules, you'll be spilling more gore than ever. Matched Play updates bring you a new battle trait, an updated warscroll for the Skull Altar, plus a Grand Strategy, battle tactics, and updates for both open play and Path to Glory.The Will of KhorneThis campaign brings the God of Rage and his greatest rival, Tzeentch, into brutal conflict in the Realm of Metal. Play through A Battle of Gods to find out whose followers will take this round.Warhammer Age of Sigmar: A Tale of Four WarlordsMartyn, Miyuki, Rich and Calum have come to the end of their year-long challenge. Read about their experiences and bear witness to four incredible and mighty armies, all of which are well over 3000 points!KILL TEAMOperation BriefingIt's time for a Critical Operation. The experts take you right into the combat zone for these tactically-challenging missions.The Dance of DeathHarlequins are some of the most mysterious members of one of the most mysterious of all races the Warhammer 40,000 universe. Learn all about them, and find out how they perform in Kill Team.Void-Dancer TroupesDon your domino suit, strap on your mask, and prepare for an epic dance-off. You'll find four new Harlequin Kill Team Datasheets, including Shadow Seers and Deathjesters, plus Battle Honours, Strategic and Tactical Ploys, and more.Paint Splatter: Void-Dancer TroupesStep-by-step guides to get your troupe ready for their closeup. They cover the Silent Shroud and Masque of the Midnight Sorrow, but you can use these tips for any Harlequin troupe.WARCRYBoiling PointsTwo new Warcry campaigns for the Fyreslayers and Idoneth Deepkin, plus rules for using those awesome Auric Flamekeepers and Akhelian Thrallmasters in the Bloodwind Spoil.WARHAMMER UNDERWORLDSGlory PointsLethal Hexes, Fatal Hexes, and' Mystic Hexes? Find out what these mysterious tiles are all about.AERONAUTICA IMPERIALISThe Eternal ConflictThe most ancient of all enemies clash in the skies, with three new scenarios that pit the Asuryani and Necrons against each other.MIDDLE-EARTH' STRATEGY BATTLE GAMETaking the Hobbits to IsengardThis brilliant solo scenario features your favourite heroes taking on the villains from the Ambush at Amon Hen.BLACK LIBRARYHeirs of Reason: Labyrinth of LiesThe third instalment of the Tome Keepers serial sees the Third Company deploying to the surface of Anakletos to take on the insurrectionists.Each physical copy of Issue 474 comes with 18 Kill Team Tac Ops cards for six Kill Team Specialist Teams, updated Warscrolls for the Beasts of Chaos Herdstone and Blades of Khorne Skull Altar, Warcry cards for the Auric Flamekeeper and Akhelion Thrallmaster, and a Sorcery Gauge card for use with the Will of Khorne campaign from this issue. You'll also find two posters in the sleeve - one for Total War: Warhammer III, and another for Shootas, Blood & Teef.
Dave Taylor Miniatures Terrain Essentials: A Book About Making... $45.00 $50.00
Mel Bose "The Terrain Tutor" has been building terrain for almost as long as he can remember. When he was five, Mel built playsets for his little green army men in the corner of a craft store. He was often assisted by model railroaders who were regulars at the store and, by the time he turned 15, Mel was primed for a life of building terrain. Mel has traveled the world, as a medic in the army, a physiotherapist, and even a salesman. He has worked with people from all walks of life, and looked at things from many different perspectives. It is this approach that he brings to his successful YouTube channel, The Terrain Tutor. Since 2014, Mel has made a living from sharing his passion - teaching people everything he knows about building terrain for tabletop wargaming, for hobbyists, clubs, displays, and for dioramas - and it's that passion and knowledge that he is bringing to this book. Terrain essentials covers: Planning Tools & materials Techniques Bases & boards Groundwork Grasswork Rocks & hills Trees & hedges Water & snow Buildings & kits
Games Workshop Chapter Approved Leviathan Mission Deck $28.48 $33.50
This pack includes:- 5x Deployment Cards- 9x Primary Mission Cards- 12x Mission Rules Cards- 32x Secondary Mission Cards (16x Attacker, 16x Defender)- 8x Gambit Cards (4x Attacker, 4x Defender)- 6x 40mm Objective Markers- 1x 10-Page Rules InsertYou will need a copy of the��Warhammer 40,000 Core Book��to use Chapter Approved: Leviathan Mission Deck.
Games Workshop White Dwarf 482 $9.90 $11.00
This product will be available for pre-order on Saturday. If you'd like to reserve a copy early - please either email us at firstname.lastname@example.org or use our new pre-order google form! https://docs.google.com/forms/d/e/1FAIpQLSfBxQYxNwJ9_t5ZkxNY9wyNSPHYi-OgJJOarEN0q7w1fJ4F1w/formResponse
Games Workshop White Dwarf 470 $9.90 $11.00
White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing content each month such as new rules and background, short stories, regular columns, special guests, and more.Here's what you can look forward to in November's issue:Contact!Letters, painting advice, and beautifully painted miniatures. Plus: a Sylvaneth collection and a question about red hats!Worlds of WarhammerPart two of the FAQ on the background of the Mortal Realms. This time: realmstone, realmgates, and calendars.Inside the StudioWe talk about some of the models we've painted and the games we've played over the last month.WARHAMMER 40,000Echoes from the WarpRobin Cruddace joins us to talk about keywords and why they're a core component of the rules.A Tale of Four WarlordsFour mighty heroes (well, three and a very angry god-shard) join our warlords' forces as they reach the 125 Power mark. Things are hotting up!Warhammer 40,000 Flashpoint: Octarius- The Red and the Dead Part IThe vital agri world of Abundantia comes under attack from Orks and Genestealer Cultists.- Da Wurm RunMoar speed! Moar dakka! The Evil Sunz race after a valuable prize in this high-octane short story.- The Road WarTwo new Flashpoint datasheets for Evil Sunz Characters, plus a Theatre of War for fighting on Abundantia and a suite of rules for a rolling road mission: Road Wars.- Galactic War Hosts: Waaagh! Speed Freeks!Brrrm brrrm, dakka dakka! Join us for eight pages of painting and modelling advice for the Ork Kult of Speed. Plus, a conversion guide for a Looted Wagon!WARHAMMER AGE of SIGMARRules of EngagementLouis Aguilar talks about the exciting new direction the rules team have taken with upcoming battletomes.Warhammer Age of Sigmar Flashpoint Clash- Realmscapes: The Realm of Shadow A peace of sorts has developed around the Shadrac Convergence in the Realm of Shadow. For now, at least'- The Tome Celestial: Cities of SigmarNew background for the Cities of Sigmar and Dawnbringer Crusades. Plus, a rules update for Battletome: Cities of Sigmar, including a new Allegiance Ability, 1 Grand Strategy, and 2 Battle Tactics. Also includes content focused around the Cities of Sigmar for Path to Glory and open play.- The Devouring FogsA campaign for the Cities of Sigmar set in the ever-shifting and terrifyingly dangerous Realm of Shadow, including a Battleplan.WARHAMMER UNDERWORLDSGlory PointsWe're on the edge' of glory! Join us in Direchasm for a whole new way to play Warhammer Underworlds: Fatal Edge!THE HORUS HERESYChronicles of the Horus HeresyA closer look at the major events of the Horus Heresy, from the Triumph at Ullanor to the Siege of Terra.ADEPTUS TITANICUSTitanica InfernusA look at the new rules for Corrupted Titans and how to get the most out of them. Tails are a popular upgrade choice.MIDDLE-EARTH' STRATEGY BATTLE GAMEBattle Report: Quest of the RingbearerThe Fellowship of the Ring battle across Weathertop, through Balin's Tomb and over Amon Hen in this three-game Battle Report.Battlefields of Middle-earth'See how the incredible terrain used in the Amon Hen Battle Report was constructed and painted.The Painting QuestPainting tips from Middle-earth aficionados Lewis Collins and Ashley Hamstead-Reid.BLACK LIBRARYA Game of DiamondBlack Library author Guy Haley brings us the first adventure of Drekki Flynt, soon to be a household name!SLEEVED ISSUEEach physical copy of Issue 470 comes sleeved and includes the following:- 2x Christmas postcards- 7x Christmas gift tags- 1x Aeronautica Imperialis Ace card- 1x Adeptus Titanicus Battlefield Effects card- 1x Necromunda Tactics card- 1x Blood Bowl Special Play card- 1x Tome Keepers transfer sheet, featuring 309 decals
Games Workshop White Dwarf 487 $9.35 $11.00
White Dwarfis Games Workshop's premium Warhammer magazine, packed with amazing content every month ' including new rules and background, short stories, regular columns, special guests, and more.Here's what you can look forward to in the April issue:- CONTACT!Letters, questions and pictures of miniatures sent in by you, our readers.- RULES OF ENGAGEMENTCity planner Sam Pearson looks at the benefits of setting up a good-looking battlefield in your Warhammer Age of Sigmar games.- INSIDE THE STUDIOWhat we've been up to this month! Boarding Actions, a big tank, and some heretics!WARHAMMER 40,000- FLASHPOINT:HERALD OF MISERY ' A DESPERATE GAMBITVurnok tries to halt the Space Marines' assault on the Herald of Misery in this short story.- FLASHPOINT: HERALD OF MISERY ' THE INVASION OF LUME IVMeanwhile, Czagra deploys his legions to Lume IV in search of the Key-fragment.- FLASHPOINT: HERALD OF MISERY ' THE DEFENCE GRIDKiller laser walls of death? Yes, please! New laser-themed rules for Boarding Actions. Includes brand new rules for the new barrier types included in this issue, along with six bespoke Defence Grid missions. Also includes Boarding Actions rules for Task Force Bhakir ' a Tome Keepers Boarding Patrol ' including rules adaptations, two Enhancements and six bespoke Stratagems.- GROUND TRUTHGround Truth takes provides tactical insight on Blood Vendetta, the Boarding Actions mission fromArks of Omen: Farsight.- THE RED ANGELRules for Angron, including his datasheet, and commentary on the angriest of all the Primarchs. Plus, disturbing rumours from across the galaxy...- BATTLE REPORT: IRON WITHINIt's Iron Warriors versus the Adeptus Mechanicus of Metalica in this high-tech, logic-driven bionic beatdown.WARHAMMER AGE OF SIGMARFLASHPOINT RONDHOL: THE HUNGER OF LENDUKa-rokk's horde enter the mountains of Lendu and have a good scrap' with themselves!FLASHPOINT RONDHOL: THE GREAT STOMP PART 5New campaign rules for fighting in the Land of Living Peaks ' the hungriest of all mountains!FANTASTIC WARHOSTS: ORRUK WARCLANSPart two of this Waaagh!-sized Orruk collecting article, with 12 pages of inspiration for assembling your green Waaagh! for da green god!WARCRY- STEALTH AND STONEAvailable for the first time outside of Sundered Fate, White Dwarf presents a wealth of Warcry rules for the Seraphon's Hunters of Huanchi and the Disciples of Tzeentch's Jade Obelisk. Includes warband background, three Quests, six Artefacts of Power, six Heroic Traits, a bespoke Camp Location, 11 Lesser Artefacts, and Fighter Background Tables for each of the two warbands.WARHAMMER: THE HORUS HERESY- IRON FIREMore laser action, featuring the Cerberus heavy tank destroyer with three Battle Doctrines Missions for you to try.SPECIAL FEATURES- A TALE OF FOUR WARLORDSOur prospective warlords take on the second challenge as the White Dwarf team begin to narrow the field to see who will become one of our final four warlords and be offered the opportunity to tell their own tale!- 'EAVY METAL BRUSH TIPS'Eavy Metal's Martin Peterson shares his painting advice for Angron. You'll be seeing red by the end of this article!BLACK LIBRARY-GROMBRINDAL: ANCESTOR'S BURDEN ' DURKAR'S WAKEIn the third part of the ongoing serial by Chris Thursten, Guildmaster Durkar is dead, but his inheritance is disputed by his duardin kin.Also included in this issue are the following free cardboard inserts:- 12 Laser Beam Barrier Tiles for use in Herald of Misery Boarding Actions games of Warhammer 40,000- 2 Campaign cards and 4 new location cards for players to defend or pillage in Warhammer Age of Sigmar campaigns with Flashpoint Rhondol
Games Workshop White Dwarf 473 $9.90 $11.00
White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing content each month such as new rules and background, short stories, regular columns, special guests, and more.Here's what you can look forward to in February's issue:Contact!Letters, painting advice and beautifully painted miniatures. This month: creating Space Marine Chapters, painting verdigris on metal, and a big dragon!Inside the StudioWe talk about some of the models we've painted and the games we've played over the last month.WARHAMMER 40,000Battle Report: Death and ZealVeterans of the gaming scene take their first strides into the Chapter Approved Grand Tournament War Zone Nachmund Mission Pack with a Battle Report featuring YouTube's Lawrence Baker (Tabletop Tactics) and Stephen Box (Vanguard Tactics), in a tactically tense matched play game that pits the Adepta Sororitas against the Drukhari.Index Xenos: Craftworld AltansarThe sinister Aeldari from the lost craftworld of Altansar come under the microscope. Includes a host of new background, including a focus on the Phoenix Lord Maugan Ra, and rules for fielding an Aeldari force from Craftworld Altansar, including a Craftworld Attribute, 4 Stratagems, 3 Warlord Traits, and 2 Relics.Paint Splatter: Craftworld AltansarA four-page painting guide for the magenta-clad Aeldari, including useful tips on painting Altansar's magenta and bone armour, eye lenses, Spirit Stones, and freehand icons.Readers' Gallery: Loyalists and RenegadesA stunning gallery of Imperial and Renegade Knights built, painted, and photographed by you, our readers!WARHAMMER 40,000 FLASHPOINT: NACHMUNDThe Enemy WithinNot all heretics are axe-wielding lunatics covered in ritual markings to the Chaos Gods. Some are far more secretive, as this article explains.The Martyr's RewardFollowing on from last issue's story, the Khymer 64th Infantry find themselves as the rearguard in an Imperial retreat.The Faithful HostsA host of new rules for embarking on a Crusade of Faith with your Warhammer 40,000 army build on the Crusade rules included in last month's White Dwarf (although this suite of rules also works entirely in isolation too!) and includes rules for Righteous Inspiration, 8 Crusade Stratagems, 4 Requisitions, as well as an all-new Psychic Discipline the Righteous Disciple with 6 new psychic powers.WARHAMMER AGE of SIGMARWARHAMMER AGE of SIGMAR FLASHPOINT CLASH:Realmscapes: The Bright CityJoin us on an adventure to Hammerhal Aqsha, mightiest of Sigmar's strongholds in the Realm of Fire and one half of the Twin-tailed City.The Tome Celestial: The Beasts of ChaosExciting new background and updated rules for the Beasts of Chaos. Unleash your inner beast, ravage the Mortal Realms and devour their inhabitants!This update for Battletome: Beasts of Chaos contains new content for open, narrative and matched play, including a new Battle Trait, five new Beasts of Chaos Monstrous Rampages, a warscroll update for the Herdstone, one Grand Strategy, three Battle Tactics, and Path to Glory content.To Hunt the DawnSharpen your horns, show your dedication to the Dark Gods, and summon the true children of Chaos as you prepare to defend the herdstones against erstwhile Dawnbringer Crusades in this new Beasts of Chaos mini campaign.Warhammer Age of Sigmar: A Tale of Four WarlordsMartyn, Miyuki, Rich and Calum have come to the end of their year-long challenge. Read about their experiences and bear witness to four incredible and mighty armies, all of which are well over 3000 points!WARCRYOut on the Range (of Thondia)New rules for fighting Warcry battles in the Realm of Beasts ' great treasures, tasty feasts, and wanton savagery await. Harvest that mouldscuttle and tend those snappers with these new nine Victory Conditions, twelve Twists, six Command Traits, and twelve Lesser Artefacts.WARHAMMER UNDERWORLDSGlory PointsThere's a new way to play Warhammer Underworlds ' Untamed Relics! Do you have what it takes to catch a killer sword?Provides rules for playing this new game mode for both 1v1 and multiplayer (3-4 player) games.ADEPTUS TITANICUSHonour BannersEver wondered what those symbols mean on a Titan's banner? This article explains all and shows you how to make your own, including photocopiable Battle Logs, Titan Logs and Titan Banners to help you create your own Titans' historical banners which they can take to the field of battle against your enemies.BLACK LIBRARYThe High OratorCallum Davis chats to us about Tome Keepers. Get a behind the scenes look at the new serial he's been working on!Heirs of Reason: Duel of WordsPart two of a serialised story about the Tome Keepers. In this instalment, Librarian Lykandos takes on the minds of the Ecclesiarchy!CARD INSERTThe physical edition of this issue includes a cardboard insert with an updated warscroll card for the Beasts of Chaos Herdstone terrain piece and four Aeldari Craftworld Altansar Stratagem cards.
Games Workshop White Dwarf 466 $9.90 $11.00
White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing content each month such as new rules and background, short stories, regular columns, special guests, and more.Here's what you can look forward to in July's issue:Contact!Letters, painting advice, and beautifully painted miniatures. Plus a gallery of super-shiny Adeptus Custodes.Worlds of WarhammerPhil takes a long, storied, and celebrated look back at the legendary career of the mighty Jervis Johnson.An Eternity of WargamesEver tried to write a complete history of the games Jervis has worked on over the years? Well, we did. It took ages.The J FilesRules of Engagement has been taken over! Jervis returns for his very last J Files (sob, cry, and sniffle).Temporal DistortJervis joins us once more for a journey through space and time to revisit some of his favourite White Dwarf Battle Reports from over the last 40 years.Inside the StudioWe talk about some of the models we've painted and the games we've played over the last month.WARHAMMER 40,000A Tale of Four WarlordsThe warlords smash the 75 Power barrier with their latest Crusade creations.A Light in the DarknessA look into the clandestine operations of the Indomitus Crusade's Torchbearer fleets.The Hunt for MhorwenThe Adeptus Mechanicus and Custodes team up to hunt down a missing Space Marine Chapter in this short story.Torchbearers Crusade ForceNew Crusade rules for fielding a Torchbearers army. Includes new Battle Traits, a Chapter Tactic, Agendas, Requisitions, and Relics.Paint Splatter: Emissaries ImperatusA handy stage-by-stage painting guide for the Emperor's golden guardians, the Adeptus Custodes.Echoes From the WarpHaving trouble picking your secondary objectives? Not sure if you should just kill stuff instead? This article by Robin Cruddace may help you decide'WARHAMMER 40,000 FLASHPOINT: OCTARIUS- Blood and SnowThe Octarius Sector comes under attack from Hive Fleet Leviathan.- Gloom WalkersUnderwater action between Space Marines and a mysterious alien foe.- The Dark KrakensAn Ultima Founding Chapter and Successor of the Salamanders the Dark Krakens have a particular set of skills... Fancy fighting an underwater battle? Now you can!Includes two Narrative Datasheets for two Dark Kraken Characters, Theatre of War rules for fighting battles beneath the Mirror Sea, and a brand new Mission.WARHAMMER AGE of SIGMARFantastical Realms: Cities of SigmarPack your bags, kids, we're heading for the big city! Modellers and painters prepare yourselves for a treat ' colour schemes and conversions abound for the loyal followers from Sigmar's cities.Into the Cities of SigmarTwo exceptional displays featuring the armies of the free cities. If you love clever conversions, you'll love this article.WARHAMMER QUEST: CURSED CITYBuilding Your PartyWizards, warriors, ranged combatants. Which four characters will you choose for your adventures in the Cursed City?WARHAMMER UNDERWORLDSGlory PointsAn in-depth look at how games developers create rules for and design Warhammer Underworlds warbands.AERONAUTICA IMPERIALISVital CargoWho needs big guns and huge engines when you can have an Arvus Lighter? Two new missions for using these much beloved and nippy transports.BLOOD BOWLRed Cards & RulekeepersSeems like the Refs are taking a more active part in Blood Bowl these days. They've even got their own rules. Meddling gits!THE MIDDLE-EARTH' STRATEGY BATTLE GAMEThe Heir of Isildur'Aragorn is one of the mightiest warriors in Middle-earth. Here's some tactical advice on how to get the most out of him.BLACK LIBRARYI, BehematThe smallest of the small and the largest of the large wreak havoc and carnage across the lands of Ghur in this short story from Black Library's Eric Gregory.CARD INSERTEach physical copy of Issue 466 includes a card insert with the following handy reference information:- Rules for two named referees in Blood Bowl, Elnos Lawkeeper and Redkur Forgebeard.- Predators of the Deep Theatres of War table for fighting games in Bianzeer's Hollow from Flashpoint: Octarius.
Games Workshop White Dwarf 465 $9.90 $11.00
White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing content each month such as new rules and background, short stories, regular columns, special guests, and more.Here's what you can look forward to in June's issue:Contact!Letters, painting advice and beautifully painted miniatures. Check out the jaw-dropping rendition of Celennar!Worlds of WarhammerThe second part in a long look back at the history of global campaigns.Atmospheric InsertionKeen illustrator Scott Sez talks about digital paintovers and shares his impressive artistic creations with us.Inside the StudioWe talk about some of the models we've painted and the games we've played over the last month.WARHAMMER 40,000Warhammer 40,000 Flashpoint: Charadon War ZoneGalactic War Zones: The Charadon SectorEight pages of modelling and painting inspiration set in the Charadon War Zone. Closely followed by'Warhammer 40,000 Flashpoint: Charadon War ZonePaint Splatter: Colours of ContagionPainting guides for the vectoriums of the Pallid Hand and the Fecund Ones.Warhammer 40,000 Flashpoint: Charadon War ZoneA Fell TideA new mission set on the perilous gantries of a mid-ocean harvesting rig.The Tome Keepers: Crusades of a ChapterAwesome new Crusade rules for the Tome Keepers, followed by a name generator.The Tome Keepers: Legends of a ChapterWe explore writing stories for our home-grown Chapter, the Tome Keepers. Plus our very first short story about them.Echoes from the WarpWe look at the tricky balance between playing for fun and playing to win.WARHAMMER AGE of SIGMARWarhammer Age of Sigmar Flashpoint: Broken RealmsThe Tome Celestial: The Sellswords of ExcelsisA mercenary warband of ogors arrive at Excelsis just before Gordrakk's Waaagh! But can they be trusted?Warhammer Age of Sigmar Flashpoint: Broken RealmsThe Siege of ExcelsisFour new battleplans, enabling you to fight the colossal battle for Excelsis.Warhammer Age of Sigmar Flashpoint: Broken RealmsAnvil of DestructionWant to create your own ogor or Mega-Gargant hero? Well, now you can!A Tale of Four WarlordsLumineth Realm-lords, Cities of Sigmar, Slaves to Darkness and Hedonites of Slaanesh return for more warlords action. This month, they hit the 1,000-point mark.Rules of EngagementWe feature a designer's commentary on Broken Realms: Kragnos and the exciting effects that the rules in the book can have on your armies.WARHAMMER UNDERWORLDSPath to VictoryAn in-depth tactical exploration of the two latest warbands to descend into Beastgrave: the Crimson Court and Hedkrakka's Mob.WARHAMMER QUEST: CURSED CITYThe Hostiles of the Cursed CityWhat lurks in the darkness of Ulfenkarn? A whole lot of undead nasties, that's what. Consider this a friendly introduction.MIDDLE-EARTH' STRATEGY BATTLE GAMEFangorn' UnleashedA handy tactical guide for Fangorn's most loquacious Ent, Treebeard. Plus, handy tips for using his Hobbit companions.GOLDEN DEMONThe Master DuellistLong-time Golden Demon entrant Mark Lifton joins us to chat about duels, dioramas and finding that perfect bit.BLACK LIBRARYSagas of the RealmsThere are so many stories about the Mortal Realms, but where to begin? This article provides you with a handy reading order for the tales of the realms so far.Chronicles of the Wanderer: The White-bearded AncestorIn the concluding part of this epic saga, The Maker makes the difficult decision to abandon his people. Well, almost 'Sleeved IssueEach physical copy of Issue 465 is sleeved and comes included with the following:- A poster from licensed partner Fatshark, for the pc game Warhammer 40,000: Dark Tide- A Tome Keepers transfer sheet, containing 317 transfers (enough for a Demi-Company of Space Marines)
Games Workshop White Dwarf 485 $9.90 $11.00
White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing content every month ' including new rules and background, short stories, regular columns, special guests, and more.Here's what you can look forward to in the February issue:- Contact!Letters and painted models from our readers.- Worlds of WarhammerLights, cameras, action! How do you go about setting the scene for your battles? Phil Kelly talks to us about how to get the most immersive experience possible on the tabletop.-Inside the StudioCheck out the games we've played and the models we've painted this month.WARHAMMER 40,000- Flashpoint 'Herald of Misery: Rhalion's QuestThe Blood Angels join forces with the Tome Keepers to investigate the Arks of Omen.- Opportunistic ObliterationWarsmith Czagra of the Iron Warriors begins a new quest in this short story.- The Void SiegeAs sprawling as the Arks of Omen themself, enjoy a mighty 20 pages of new rules for Boarding Actions, with all-new rules for Iron Warriors Boarding Patrols!Includes rules for Boarding Pods and Void Siege games and six Void Siege Missions ' and it wouldn't be a siege without the IV Legion, so this article also provides bespoke rules for Bronzewrought Iron Warriors Boarding Patrols, providing two unique Enhancements and six Boarding Actions Stratagems.-Ground TruthA quick tactical overview and analysis of the Strongrooms Mission from Arks of Omen: Angron- Echoes From the WarpDuncan Waugh assembles his very own Tempestus Scions Boarding Patrol'- Battle Report: Jailbreak' which he uses in a battle against Rich Butler, who commands a force of World Eaters led by Kh������rn the Betrayer.WARHAMMER AGE of SIGMAR- Flashpoint Rondhol: Land of Living PeaksNew background as The Great Stomp marches into Lendu, where even the land can eat you!- The Great Stomp Part 4Introducing rules for playing Warcry games as part of The Great Stomp campaign, including a great swathe of new Territories for use in the campaign.- Gods and MonstersA gallery of beautifully painted heroes, villains and gods and monsters from across the Mortal Realms, sent in by you, our readers.- Rules of EngagementSam Pearson takes a closer look at the charm of two-player campaigns.WARCRY- Da Killin' MoonNew rules for using the Gloomspite Gitz in your games of Warcry. Caution: includes squigs.Includes rules for The Bad Moon, two bespoke Quests, a Quest Battleplan, and Location and Background Tables.- Knights of the StinkhornGrinkrak's Looncourt also receive Warcry rules! It's a good day to be a gobbo!WARHAMMER UNDERWORLDS- Glory PointsNyle Ajina delves into all the flavours of Warhammer Underworlds, with Rivals, Nemesis, and Relic ' how do you prefer to play your Warhammer Underworlds?NECROMUNDA- The Aranthian SuccessionThe Specialist Design Studio kicks off a new Necromunda campaign as civil unrest grips Cinderak City.BLACK LIBRARY- Guilliman's OwnBlack Library investigate, with the help of an Indomitus Crusade Personnel Dossier, just who exactly Vitiran Messinius is.- Grombrindal: Ancestor's Burden ' Rat-tailThe first part of a new Grombrindal serial by Chris Thursten.SPECIAL FEATURE- A Tale of 44 WarlordsDating back to the ancient past of 1998, we visit the hall of honour, scour the many highlights and delve into the history of the A Tale of Four Warlords series.Each physical copy of issue 485 comes with six double-sided Void Siege tiles for Boarding Actions games, a White Dwarf Paint Recipe card, eight Grinkrak's Looncourt Fighter and Ability Cards for Warcry, and a new Achievements card for the Great Stomp campaign.
Games Workshop White Dwarf 481 $9.90 $11.00
White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing content each month ' including new rules and background, short stories, regular columns, special guests, and more.Here's what you can look forward to in the October issue:- Contact!Letters, questions and pictures of miniatures sent in by you, our readers.- Worlds of WarhammerThis time it's about actual worlds as we take a look at the different types of planets of the Imperium.- Inside the StudioCheck out the games we've played and the models we've painted this month.WARHAMMER 40,000- Flashpoint Nephilim: The Breach ReinforcedThe Imperial Fists and Black Templars join forces against the encroaching Necrons in this background article that expands the narrative of the ongoing conflict against the Necrons in the Nephilim Sector.- Flashpoint Nephilim: Necrons Army of RenownA new variant army list for the Necrons ' the Destroyer-heavy Annihilation Legion! Available for use in all types of play, including Matched Play, the Necrons Annihilation Legion provides Necrons Players with one new Warlord Trait, three Relics, six all-new Annihilation Protocols, and eight Stratagems.WARHAMMER: THE HORUS HERESY- Battle Report: The Fate of Barbarus Part 2Can the Death Guard hold out against Lion El'Jonson and his allies?- Barbarus BurningThe outcome of the war, and The Fate of Barbarus, recorded in the annals of history for all time.- The Armoured Fist of the LegionThree new missions for Horus Heresy centred around the Land Raider Proteus Carrier: Armoured Assault, Gauntlet of Fire, and Iron Behemoths.WARHAMMER AGE of SIGMAR- Flashpoint Rondhol: The Waaagh! Surges SouthDa Choppas continue their rampage across Rondhol on their way to Everquake City.- Flashpoint Rondhol: The Great Stomp Part 2New campaign rules and two new battleplans for the ongoing war in the Realm of Beasts.- The Roaming DeadIt's October, it's almost Halloween, and that of course, means zombies!Take on a horde of Deadwalker Zombies in two spooky fun narrative play battleplans set in Ulfenkarn. Do you have what it takes to survive the night?KILL TEAM- Kill Team Engage!The Dwarfers head into space for the next stage of their on-going campaign.MIDDLE-EARTH' STRATEGY BATTLE GAME- The Master of RivendellThe Middle-earth team talks us through the best tactics and strategies for using Elrond, Master of Rivendell on the tabletop.BLACK LIBRARY- Warhammer Horror: Hunger in the Dark, by Richard StrachanAn intrepid explorer, Pythius, is trapped in a mountain full of ghouls, in this Warhammer Horror Short Story. Choose their fate with four possible endings.Each physical copy of issue 481 comes with a double-sided Achievement Tracker and four Territory Cards to aid your Great Stomp Flashpoint campaign.
Games Workshop White Dwarf 480 $9.90 $11.00
Here's what you can look forward to in the September issue:Contact!Letters, questions and pictures of miniatures sent in by you, our readers.Worlds of WarhammerIn a galaxy of war and madness, are there any 'good guys'?Inside the StudioTake a look at what we've been painting and playing this month.Brush TipsHow was Teclis painted, and how did his colours inform those used on the Lumineth?Black Library: Old White-furThe skaven encounter a terrifying white-furred adversary in this short story by David GuymerWARHAMMER 40,000- Echoes from the WarpWhat is 'flow,' and how can it benefit you on the battlefield?- A Regal Reckoning: Flashpoint NephilimThe Silent King unleashes the inquisitive Illuminor Szeras on the Nephilim Sector- Flashpoint Nephilim: Rising Tomb CampaignAn immersive campaign set on a Necron tomb world. Will you defend it or purge it?WARHAMMER: THE HORUS HERESY- Battle Report: The Fate of BarbarusMassive armies clash in an epic 18,000-point battle on the blighted home world of the Death Guard.WARHAMMER AGE of SIGMAR- Rules of EngagementAre you a Pitched Battle general or a casual commander? Serious applications only'- Flashpoint Rondhol: The Waaagh!Weirdnob Shaman Ka-rokk has had a vision, and it looks a lot like Everquake City!WARHAMMER AGE of SIGMAR ' FLASHPOINT CLASH- Desperate CountermeasuresA mini-campaign set in Thondia that pits Orruk Warclans against Stormcast Eternals.KILL TEAM- Operation BriefingBring your torches, because this column is offering a designer's commentary on Into the Dark.- Kill Team Engage!The White Dwarf team continue their Spec Op campaigns. Some squigs came to some harm.- Galactic War Hosts: Operatives AssignedFancy building and painting a kill team? Here's some modelling and painting inspiration!WARHAMMER UNDERWORLDS- From the Deeps!A gallery of Warhammer Underworlds warbands painted by you, our readers.Each physical copy of issue 480 comes with 30 tile cards to aid your Flashpoint Nephilim campaign.
Games Workshop White Dwarf 475 $9.90 $11.00
White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing content each month including new rules and background, short stories, regular columns, special guests, and more.Contact!Letters, painting advice and beautifully painted miniatures. This issue: Necrons, vampires, and a question about souls.Worlds of WarhammerHeirs of Reason author and studio background writer Callum Davis joins us to talk about Greyshields.Inside the StudioHere's what we've been up to around the studio lately.WARHAMMER 40,000Warhammer 40,000 Flashpoint: NachmundThe Acts of The WardensWith the Nachmund Gauntlet under attack, the Wardens of the Gauntlet are assembled to defend it.Puritans and DisciplesNew Crusade rules for puritanical warriors. But which god will you follow into battle? Includes two new Requisitions plus a D6 Weapon Enhancement and D6 Battle Scar tables for the the Righteous.Loyalty ' Part TwoMajor Hesper must decide the fate of the Khymer 64th, but will Commissar Qalo agree with his decision?Galactic War Hosts: Heretic ZealotsPlace your faith in the Dark Gods, and revel in the majesty of their servants in this article as it provides hints and tips on heretical architecture, renegade vehicles, as well as a huge host of heretical hobby inspiration.Echoes From The WarpDuncan Waaagh! joins us to talk about meaningful battlefield choices, like trying to shoot with Orks'Servants of The Dark MasterNew rules, which are legal for use in Matched Play, for fielding Chaos Knights alongside the Disciples of Be'lakor. Eep!Battle Report: Last Stand At Deadfall BreachIt's the grand finale of A Tale of Four Warlords! Jonathan and Lydia take on Drew and Joel in a truly colossal, 300 Power-a-side showdown for the ages!WARHAMMER AGE of SIGMARWarhammer Age of Sigmar: Flashpoint ClashRealmscapes: The Bloodwind SpoilWelcome, traveller, to the domain of the Everchosen. Great glory or an eternity of damnation awaits you.The Tome Celestial: Kharadron OverlordsPeruse your articles and amend your addendums, because we've got new background and updated rules for the masters of the skies. This month's Tome Celestial updates the Kharadron Overlords in matched play, including a revised warscroll for the Arkanaut Admiral, as well as a Grand Strategy, three Battle Tactics and two core battalions for use in matched play. It also contains updates for open play and Path to Glory narrative play.Fortune and GloryA new campaign for the Kharadron Overlords sees them hunting for the legendary Grudgeserver, including a new battleplan ' Total Destruction.Paint Splatter: Kharadron OverlordsArtycle 7, Point 6: Every Kharadron warrior and skyvessel must be painted to at least Battle Ready standard. Here's how! Includes guidance bringing your Arkanauts to both Battle Ready and Parade Ready standard ahead of taking to the skies.Rules of EngagementSam Pearson shares his wisdom on creating and running his first campaign: the War in Carcass Donse. He even shares all his campaign rules! Includes detail on gaining glory points as well as exploring the lost ruins of the all but extinct Drogrukh.WARCRYOath of AscensionWhat's that, little mortal? You wish to be a mighty Daemon Prince? Then perhaps you should undertake this simple quest' This article contains battleplans for the four new convergences in your quest to ascend.WARHAMMER UNDERWORLDSGlory PointsDave Sanders discusses the Rivals style of gameplay and introduces a new Rivals deck ' the Maze Breachers.AERONAUTICA IMPERIALISLegends of the SkiesGoggles on, moustache waxed, scarf to the wind ' you're ready to be a fighter ace! A brand new suite of rules for use in Aeronautica Imperialis games let your squadrons and the pilots gain experience over the course of a campaign, learning new skills if they survive long enough, and upgrading their aircraft. This article provides 16 new Ace Abilities, each with the corresponding Accomplishment required to be achieved in order to 'learn' the skill. Aircraft Customisations allow pilots to modify their aircraft as their renown grows.MIDDLE-EARTH STRATEGY BATTLE GAMEUnlikely CompanionsIt still only counts as one! Yes, one cracking article packed with tactics for the unlikely companions Legolas and Gimli.BLACK LIBRARYHeirs of Reason: EpiphaniesThe ongoing series focusing upon the Tome Keepers continues as the war on Anakletos continues, and Chaplain Sephax comes to the realisation that he may have failed in his duty.'EAVY METALBrush TipsMax Faleij talks about Golden Demon and offers advice for those thinking of entering this prestigious competition, including insight on what Golden Demon judges actually look for in winning entries.
Games Workshop Warzone Octarius: Critical Mass Dice $31.50 $35.00
Each six-sided, round-cornered die is dark green in colour with markings in off-white ink. The 20 dice in this set each measure 16mm x 16mm and feature an Ordo Xenos rosette icon on the 6 face, with traditional pips on the other faces. The dice are supplied in a blister pack with an artworked backing card.
Dungeons & Dragons Dungeons And Dragons RPG: Dungeon Masters... $44.96 $49.95
Prize of the Treasure VaultOne of the toughest things a villain has to consider is where to store their shinies. You've put together this fantastic lair, filled to the brim with glorious traps and you've even invited a few of the local monsters to populate the lower levels. But what kind of treasure really goeswith your dungeon!? You don't want the heroes to think that you are tacky, after all. of course, it isn't like some wise sage published a book all about helping you organize your evil. Unless... Fun DetailsYour ambitions are answered and it is all thanks to this officially licensed Dungeon Master's Guide! This tome is one of the core books needed to run the ultimate sessions of Fifth Edition Dungeons & Dragons. This text is 320 pages of tips, tricks, and tables to help you run your very own D&D campaigns. Create brand new monsters to captivate your players or bring your dungeons to life with traps that will test the skills of even the most devious rogues. It's the perfect book for players seeking to take their first steps into becoming the DM or for Dungeon Masters who've been telling tales for years!
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