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Games Workshop Age of Sigmar: Core Rulebook $59.50 $70.00
The BookThis 360-page hardback book is the ultimate companion for both novice and veteran players of Warhammer Age of Sigmar, containing everything you need to know to collect, build, paint, and play with Citadel: miniatures in the Mortal Realms.Realms of WarThe Core Book starts with Realms of War, an overview of the Warhammer hobby with concise how-to guides on collecting, building, and painting your miniatures, as well as the various ways you can use them to play games of Warhammer Age of Sigmar.War UnendingDiscover the history of the Mortal Realms in the first lore section of the book, containing a detailed, illustrated story-so-far, from the arrival of mankind's God-King to the savage Era of the Beast. This covers three major ages:- The Age of Myth, Sigmar's journey through the cosmos, his meeting with the Great Drake Dracothion and his exploration of the eight Mortal Realms. It tells of his awakening of other gods, the building of civilisations, and the fractious alliances that were forged.- The Age of Chaos, brought about by the machinations of the Chaos Gods and their command of the Realm of Chaos, spitting daemon legions forth and destroying the peace that once reigned.- The Age of Sigmar, in which the God-King's champions fight back against his enemies in all their forms. From the vengeful Realmgate Wars that cast Chaos back from many Order strongholds, to the cataclysmic Necroquake brought about by Nagash, God of the Dead, to the dawn of the Era of Beasts as the ancient Earthquake God unleashes hordes of rampaging greenskins into the heartlands of civilisation.Delve into background information on each of the eight Mortal Realms ' Azyr, Shyish, Ashqy, Chamon, Ghur, Ghyran, Hysh, and Ulgu ' which details their links, descriptions of the native civilisations that have risen and fallen, key events that have taken place and notable geographical features; along with details of the Realm of Chaos, a nightmarish dimension home to the Chaos Gods and legions of terrifying hellspawn.Clashing EmpiresLearn about the armies and alliances that fight across the Mortal Realms, each featuring a showcase of beautifully painted Citadel: miniatures, split into four sections according to their Grand Alliances. Beginning with the forces of Order, you'll glean insight into each of the factions that comprise the last bastion of civilisation in the eight realms (even if they don't always get along), before moving on to parley with their nemeses in the forces of Chaos. Meanwhile, Nagash's alliance of Death plots to claim every last soul in the land, while Grand Alliance Destruction indulges their baser instincts on a roaring rampage of carnage alongside their newfound deity, Kragnos.The RulesThe first rules section of this book contains the core concepts you need to start fighting battles in the Age of Sigmar, taking you through deployment, the battle rounds, combat, magic, and more. The rules are laid out in a clear and concise format with additional commentary from the designers, making this the easiest rulebook to reference in Warhammer history.Once you've got the basics squared away, find out all about the three core ways to play the game and the battleplans you can undertake in each.Open PlayLet your imagination run wild as open play caters for re-enacting every kind of narrative storyline or tactical challenge you can think of, without restrictions.' Includes the Open War Battleplan Generator, which provides pre-set Maps, Victory Conditions, Twists, and Ruses.' Combining different options allows over 1,200 different types of Open War scenarios to be played.Matched PlayDesigned to put both players on an equal footing, matched play offers players an even chance of victory based around points-based army construction rules and a competitive set of battleplans.' Includes additional special rules, including Stealing the Initiative, as well as rules for additional objectives scored on either a turn-by-turn or end-of-battle basis.' Features much broader and more detailed requirements and restrictions than other game types, including restrictions on endless spells, reinforced units, and understrength units.Narrative PlaySend your army on a Path to Glory and watch them develop across games with an overhauled section on narrative gameplay rules. Earn renown, gain new abilities, and even expand your army's territory while free of limitations on how, when, and where you can play.' Includes rules and guidance on a 5-step process to starting a Path to Glory campaign, including: Choosing Factions and Realms, Starting Sizes and Territories, Orders of Battle, Core Enhancements, and picking Quests to embark upon.' Provides guidance on how to fight battles against opponents both participating and not participating in a Path to Glory Campaign.Conquest UnboundThe final section helps represent the vast array of battlefields and endless war that the overlords of the Mortal Realms fight across, including bespoke rules for the various, more niche type of battlefields you may come to fight, on, across, over, or indeed, under.It includes three variant types of games for players to enjoy, including:- SiegeWarfare ' all too often across the Mortal Realms, warlords and conquerors look to displace inhabitants of a territory or city that they have decided should fall under their control, and often the culmination of such a campaign is a brutal, no-holds-barred siege.- TriumphandTreachery ' sometimes duty calls for an all-out brawl between all of your enemies at once, and, when that happens, these rules can be used to represent battles that take place between three or more factions at the same time ' all are frantically fighting to win the day against all other opponents, but will you be the one to come out on top?- TunnelFighting ' deadly, close-quarters combat is commonplace across the Mortal Realms as armies cluster into labyrinthine cave networks, perfidious skaven skitter through the city sewers, and mind-bending tunnels open up in the unpredictable domains of Chaos.The Core Book closes out with a handy, alphabetised rules index and a photocopiable Path to Glory roster, Order of Battle, and Army roster.
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Games Workshop Age of Sigmar: Extremis Box Set $157.25 $185.00
This boxed set includes:1x 80-page Extremis Edition Book (softback):Discover the lore of Warhammer Age of Sigmar, as well as the background of the factions and units in the book. The book also contains several introductory tutorial battleplans that utilise the miniatures in the set, designed to teach you the basics of the game in manageable chunks.1x Core Rules Book (softback):Taking all the rules content from the Warhammer Age of Sigmar Core Book (available separately), this book is ideal for when you're ready to expand your army and battle other players.32x Plastic Push-fit Citadel: Miniatures: At the heart of the Extremis set are two armies of brand new miniatures, each cleverly designed so they can be pushed together without the need for glue. Each force includes three powerful units armed with devastating weaponry and wargear, and they can easily be bolstered with additional reinforcements to act as the elite core of a larger army. These models include:10x Stormcast EternalsThe chosen champions of Sigmar, plucked from their mortal bodies at the moment of their death and reforged as shining heroes clad in thick golden armour. Each Stormcast Eternal is a nigh-immortal warrior capable of fighting hordes of the fiercest monsters and emerging victorious.- 1x Lord-Imperatant with 1x Gryph-hound:Lord-Imperatants are amongst the greatest of Sigmar's strategists. Each is a formidable warrior in their own right, their most notable strength lies in their ability to lead their forces as one unstoppable war engine. These models come supplied with a Citadel: 40mm Round Base and a Citadel: 32mm Round Base.- 3x Praetors:Praetor retinues are amongst the finest bodyguards in all the realms, linked to their ward at an arcane level. These models come supplied with 3x Citadel: 40mm Round Bases.- 5x Vindictors: Dauntless warriors of the Redeemer conclaves, the Vindictors are the shieldwall upon which the forces of ruin shatter. These models come supplied with 5x Citadel: 40mm Round Bases.22x KruleboyzEmboldened by the arrival of Kragnos and eager to spread beyond the borders of their ancestral swamps, the Kruleboyz are a vicious, cunning breed of orruk who enjoy nothing more than laying their enemies low with the sneakiest, most underhanded tactics they can devise.- 1x Swampcalla Shaman with 1x Pot-grot: Even for Kruleboyz, Swampcalla Shamans are foul creatures. These spell-flingers have an innate connection to the mires they inhabit, which they channel into noisome spells of debilitation while brewing up vile elixirs to aid their green-skinned kin. These models come supplied with a Citadel: 40mm Round Base and a Citadel: 25mm Round Slotta Base.- 10x Gutrippaz: Gutrippaz form the slimy heart of the Kruleboyz. These mobs of spear-wielding greenskins are known for their vicious kunnin' and the spiteful amusement they find in laying low the enemy with their wicked, poisoned weapons. These models come supplied with 10x Citadel: 32mm Round Bases.- 10x Hobgrot Slittaz: These malicious little brutes delight in eviscerating the foe with their slitta-knives and employing explosive devices pilfered from their duardin paymasters. These models come supplied with 10x Citadel: 25mm Round Slotta Bases.6x Warscrolls and 2x Allegiance Ability Cards:Quickly look up the stats and abilities of your Citadel: miniatures with these reference cards, ensuring you'll never need to go digging through a book in the middle of an exciting game.5x Citadel: Terrain:The landscapes of the Mortal Realms are littered with the ruins of past civilisations whose origins can be traced back to the Age of Myth, before the coming of Chaos. These glue-fit plastic terrain pieces are designed to bring your tabletop to life, and include the following:- 1x Nexus syphon- 1x Guardian idol- 2x Domicile shells- 1x Pile of pillars- A 30" by 22.4" double-sided gaming board: Transform any kitchen table into a war-torn landscape of Ghur, the Realm of Beasts. One side depicts the swampland home of the Kruleboyz in Thondia, while the other represents a dusty wilderness of the Ghurish plains.- 2x range rulers and 10x dice:These essential accessories cover you for movement, shooting, close combat, and more.- 2x Rules Reference Sheets: Containing handy rules information for easy reference while learning the basics of Warhammer Age of Sigmar.These miniatures are supplied unpainted and require assembly ' we recommend using Citadel: Plastic Glue and Citadel: paints.
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Games Workshop Age of Sigmar: Extremis Edition -... $85.00 $100.00
Contains 1x Realmscape Ghurish Expanse gaming board and 5x pieces of Citadel: Terrain.Games Workshop miniatures are sold unpainted and will require assembly.
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Games Workshop Age of Sigmar: Generals Handbook 2023... $42.50 $50.00
The 2023-24 season of Warhammer Age of Sigmar brings a full 12 months of battles to Andtor, the Bitter Land �����a continent shuddering under the Everwinter, desperate to escape the clutches of its glacial neighbour. Here, primal magic runs wild, and those who can harness it will find survival and success on the battlefield.This essential supplement gives you a fresh set of ways to enjoy matched play and competitive games of Warhammer Age of Sigmar. Inside its pages you'll find unique realm rules for waging war in the harsh environs of Andtor, as well as core battalions, enhancements, grand strategies, and battle tactics usable by every faction, plus a selection of new battleplans designed for this competitive season of Warhammer Age of Sigmar.Inside this 96-page ringbound book, you'll find:- Background material reveals the frostbitten history and current plight of a barren, ice-shattered continent in Ghur ��� Andtor, the Bitter Land��� The newest Pitched Battles battlepack, which you'll need in order to fight Pitched Battles in the current tournament season. This includes the current army selection rules, an introduction to the Battle Ready standard of painting, and a complete list of official publications for use in Pitched Battles��� New realm rules for fighting in the icy tracts of Andtor, where arcane power holds the chill at bay ��� including rules for calling on primal magic, wielding the new Lore of Primal Frost, and donning Nullstone Adornments for armies without wizards��� Two new core battalions and a host of enhancements to help you wage war in the frozen landscape��� 12 new battleplans, along with six grand strategies and eight battle tactics, offering new ways to claim victory in this season of Pitched Battles��� Updated warscrolls for each of the universal Endless Spells��� A blank tournament scoring sheet for you to photocopy and use��� The Warhammer Age of Sigmar Core Rules ��� reprinted here for you to reference, including a rules indexThe ring-bound General���s Handbook and layout of the battleplans have been designed so that the book can be folded flat to save space, while still providing an overview of the essential information to easily reference once the game has begun.This book also comes with a card token board, which contains 14 double-sided tokens to use as objective markers and reference your battle tactics.
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Games Workshop Age of Sigmar: Grand Alliance Chaos... $31.50 $35.00
Beseech the favour of the Dark Gods with this Dice for Warhammer Age of Sigmar. It contains all the dice that you need to play the game and channel the power of Chaos.The set contains 20x 16mm, round-edged dice with traditional pips denoting the numbers, but with a Chaos star icon in place of the 6. The dice are all red ' a colour synonymous with the Blood God, Khorne ' with metallic orange pips, and come presented in a blistered clampack covered in thematic artwork.
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Games Workshop Age of Sigmar: Grand Alliance Death... $31.50 $35.00
Dice with (the forces of) Death with this Dice for Warhammer Age of Sigmar! It contains all the dice you need to play the game and channel the deathly energies of Shyish.The set contains 20x 16mm, round-edged dice with traditional pips denoting the numbers, but with a skull icon in place of the 6. The dice are all purple ' a colour synonymous with the Realm of Death ' with bone-coloured pips, and come presented in a blistered clampack covered in thematic artwork.
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Games Workshop Age of Sigmar: Grand Alliance Destruction... $31.50 $35.00
Destroy all before you (figuratively, of course) with this Dice for Warhammer Age of Sigmar. It contains all the dice you need to play the game and channel the bestial power of Destruction.The set contains 20x 16mm, round-edged dice with traditional pips denoting the numbers, but with a toothed jaw icon in place of the 6. The dice are all green ' a colour synonymous with the vicious orruks ' with yellow-coloured pips and come presented in a blistered clampack covered in thematic artwork.
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Games Workshop Age of Sigmar: Grand Alliance Order... $31.50 $35.00
Serve the God-King Sigmar with this Dice for Warhammer Age of Sigmar. It contains all the dice that you need to play the game and channel the celestial power of Azyr.The set contains 20x 16mm, round-edged dice with traditional pips denoting the numbers, but with a Sigmarite halo icon in place of the 6. The dice are all blue ' a colour synonymous with the Realm of Heavens ' with gold-coloured pips, and come presented in a blistered clampack covered in thematic artwork.
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Games Workshop Age of Sigmar: Harbinger Box Set $84.15 $99.00
This boxed set includes:1x 80-page Harbinger Edition Book (Softback): Discover the lore of Warhammer Age of Sigmar, as well as the background of the factions and units in the book. The book also contains several introductory tutorial battleplans that utilise the miniatures in the set, designed to teach you the basics of the game in manageable chunks.1x 56-page Core Rules Book (Softback):Taking all the rules content from the Warhammer Age of Sigmar Core Book (available separately), this book is ideal for when you're ready to expand your army and battle other players.32x Plastic Push-fit Citadel: Miniatures:At the heart of the Harbinger set are two armies of brand new miniatures, all cleverly designed so they can be pushed together without the need for glue. Each force includes three powerful units armed with devastating weaponry and wargear, and they can easily be bolstered with additional reinforcements to act as the elite core of a larger army. These models include:10x Stormcast EternalsThe chosen champions of Sigmar, plucked from their mortal bodies at the moment of their death and reforged as shining heroes clad in thick golden armour. Each Stormcast Eternal is a nigh-immortal warrior capable of fighting hordes of the fiercest monsters and emerging victorious.- 1x Lord-Imperatant with 1x Gryph-hound: Lord-Imperatants are among the greatest of Sigmar's strategists. Each is a formidable champion in their own right, their most notable strength lies in their ability to lead their forces as one unstoppable war engine. These models come supplied with a Citadel: 40mm Round Base and a Citadel: 32mm Round Base.- 3x Praetors: Praetor retinues are among the finest bodyguards in all the realms, linked to their ward at an arcane level. These models come supplied with 3x Citadel: 40mm Round Bases.- 5x Vindictors:Dauntless warriors of the Redeemer conclaves, the Vindictors are the shieldwall upon which the forces of ruin shatter. These models come supplied with 5x Citadel: 40mm Round Bases.22x KruleboyzEmboldened by the arrival of Kragnos and eager to spread beyond the borders of their ancestral swamps, the Kruleboyz are a vicious, cunning breed of orruk who enjoy nothing more than laying their enemies low with the sneakiest, most underhand tactics they can devise.- 1x Swampcalla Shaman with 1x Pot-grot:Even for Kruleboyz, Swampcalla Shamans are foul creatures. These spell-flingers have an innate connection to the mires they inhabit, which they channel into noisome spells of debilitation while brewing up vile elixirs to aid their green-skinned kin. These models come supplied with a Citadel: 40mm Round Base and a Citadel: 25mm Round Slotta Base.- 10x Gutrippaz:Gutrippaz form the slimy heart of the Kruleboyz. These mobs of spear-wielding greenskins are known for their vicious kunnin' and the spiteful amusement they find in laying low the enemy with their wicked, poisoned weapons. These models come supplied with 10x Citadel: 32mm Round Bases.- 10x Hobgrot Slittaz:These malicious little brutes delight in eviscerating the foe with their slitta-knives and employing explosive devices pilfered from their duardin paymasters. These models come supplied with 10x Citadel: 25mm Round Slotta Bases.6x Warscrolls and 2x Allegiance Ability Cards:Quickly look up the stats and abilities of your Citadel: miniatures with these reference cards. You'll never need to go digging through a book in the middle of an exciting game.1x Dawnbringer Bastion Cardboard Terrain Feature ' using the upturned cardboard tray of the box itself!- A 30" by 22.4" Double-sided Gaming Mat: Transform any kitchen table into a war-torn landscape of Ghur, the Realm of Beasts. One side depicts the swampland home of the Kruleboyz in Thondia, while the other represents a dusty wilderness of the Ghurish plains.- 2x Range Rulers and 10x Dice:These essential accessories cover you for movement, shooting, close combat, and more.- 2x Rules Reference Sheets:Containing handy rules information for easy reference while learning the basics of Warhammer Age of Sigmar.These miniatures are supplied unpainted and require assembly ' we recommend using Citadel: Plastic Glue and Citadel: paints.
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Games Workshop Age of Sigmar: Harbingers Book $34.00 $40.00
Inside this 80-page hardback book you���ll find:- An exciting narrative that spans both Aqshy and Ghyran, commencing the story of the Twin-Tailed Crusade ��� and the Plague of Doubt that may destroy it before it begins- Background information concerning four powerful Harbingers: the Grimhold Exile, Marrowscroll Herald, Harbinger of Decay and Rabble-Rowza- A stunning showcase of miniatures depicting the Harbingers and their followers waging war throughout the narrative- Harbinger Path to Glory Battlepack �����six battleplans, rules for establishing communication outposts to request aid from allies, and quests and upgrades for your Harbingers- Four Regiments of Renown, each based around one of the Harbingers, including background material, a full set of warscrolls, and pitched battle profilesThis expansion contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App.This book includes an envelope containing 4x warscroll cards, one for each Harbinger ��� the Grimhold Exile, Marrowscroll Herald, Harbinger of Decay, and Rabble-Rowza.
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Games Workshop Age of Sigmar: Krondspine Incarnate of... $51.00 $60.00
This multipart kit builds one Krondspine Incarnate of Ghur, a fearsome monster of pure amber magic that can be added to any faction in Warhammer Age of Sigmar. These maelstroms of primal power emanate from a massive chunk of amberbone - the potent realmstone of Ghur - and possess bestial skeletons to protect their crystalline hearts, drawing up a savage boneyard of horns, fangs, and talons suffused with swirling magical energies.This kit comprises 29 plastic components, and is supplied with a Citadel: 130mm Round Base. This miniature is supplied unpainted and requires assembly
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Games Workshop Age of Sigmar: Paint Set -... $30.45 $35.00
The six paints are supplied in 12ml pots and include the essential colours needed to paint your Vindictors as Hammers of Sigmar and a Technical paint to create textured bases:1x Corax White1x Leadbelcher1x Kantor Blue1x Retributor Armour1x Stirland Mud1x Agrax EarthshadeYou'll also find a Citadel Starter Brush included to get you painting quickly.These miniatures are supplied unpainted and require assembly.
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Games Workshop Age of Sigmar: Path To Glory... $29.75 $35.00
The diary itself is 152 pages long and comprises four sets of repeated pages for use with the updated Path to Glory system in the Warhammer Age of Sigmar Core Book. The first two pages in each set enable you to record your army's name, icon, stronghold, territories and the progression of its Heroes.The remaining pages in each set allow you to record the amazing feats of that army in up to 72 battles, including details of your opponent's army, victory points scored by each side, as well any developments that happen in the aftermath.You will need a copy of the Warhammer Age of Sigmar Core Book, which contains the full Path to Glory rules, to make use of the contents of this diary.
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Games Workshop Age of Sigmar: Realmscape - Nexus... $51.00 $60.00
Great for Warhammer Age of Sigmar fans. A finely detailed terrain piece for your Warhammer Age of Sigmar collection A fantastic centrepiece feature for your battlefield Combine with other compatible terrain kits to construct the sprawling settlements of the Dawnbringer Crusades Perfect for ages 12 and up. Create your own themed battlefield representing the towns and outposts under construction by the Dawnbringer Crusades. As the forces of order strike out into the wilds of the Mortal Realms, they bring with arcane caravans full of the materials needed to forge new settlements. At the heart of every new Sigmarite Stronghold is a Nexus Syphon, a magical construct designed to draw raw geomantic energy from the realms to power and protect the burgeoning settlement surrounding it. This kit is comprised of 23 plastic components, with which you can assemble one Nexus Syphon, which can be seen drawing a swirling ball of energy out of the ground. This kit is for use in games of Warhammer Age of Sigmar. This kit is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
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Games Workshop Age of Sigmar: Realmscape: Cleansing Aqualith $68.00 $80.00
This multipart plastic kit builds one Cleansing Aqualith, a magnificent terrain piece themed around the Dawnbringer Crusades. This floating shrine looks right at home on any battlefield, and can be combined with the rest of the Realmscape terrain range to build your own nascent settlement for armies and warbands to fight over.This kit comprises 74 plastic components. This miniature is supplied unpainted and requires assembly
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Games Workshop Age of Sigmar: Realmscape: Megadroth Remains $51.00 $60.00
This multipart plastic kit builds one set of Megadroth Remains, an imposing terrain piece themed around the wild lands of Ghur. This colossal skeleton looks right at home on any battlefield, and can be assembled as three separate sections - the ribcage, skull, and lower jaw - allowing you to arrange the fallen monster as you see fit, with an open or closed jaw. It can combined with the rest of the Realmscape terrain range to build your own Ghurish outpost for armies and warbands to fight over.This kit comprises 23 plastic components. This miniature is supplied unpainted and requires assembly.Note that some components are intended to be assembled without glue.
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Games Workshop Age of Sigmar: Realmscape: Thondian Strongpoint $204.00 $240.00
Inside this 112-page hardback book, you'll find:- An exciting narrative exploring the wild Realm of Beasts, as the Prime Huntress Yndrasta investigates the strange events transforming the land- Detailed maps, history, and lore for Ghur, including a bestiary of the flora, fauna, and factions that make their homes on the alpha-continent of Thondia- Rules for using the Krondspine Incarnate of Ghur, a powerful new unit type available to all factions, plus warscroll battalions and battleplans for recreating the story of Season of War: Thondia- Realm rules for fighting in Thondia, including Realmsphere magic, monstrous denizens, and mysterious terrain, plus an open play battlepack for randomly generating your own Ghurish battleplan- A narrative Path to Glory battlepack for founding your own Thondian outpost to explore the Realm of Beasts, plus Anvil of Apotheosis rules for creating Ghurish heroes- A matched play Strife in Thondia battlepack including core battalions, battle tactics, grand strategies, campaign rules, and battleplans for matched play games
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Games Workshop Age of Sigmar: Reign of the... $42.25 $50.00
The Twin-Tailed Crusade is the greatest Dawnbringer expedition ever assembled. Across Aqshy and Ghyran, it plunges into the untamed wilds of the Mortal Realms, tasked by the Grand Conclave of Hammerhal with the foundation of two mighty strongholds. Yet the crusade's two armoured columns soon find themselves facing the wrath of titans.Trugg the Troggoth King is roused from an ages-long slumber, rampaging across the Realm of Fire to smash those who would disturb his rest. In the depths of Ghyran, King Brodd, Prophet of the World Titan, seeks revenge against those Sigmarites who slew his colossal forefather. Only faith and firepower will see the Dawnbringers through – and keep their dreams of civilisation alive.Reign of the Brute is the second chapter of Dawnbringers, an epic series of books driving forward the narrative of Warhammer Age of Sigmar. You’ll find loads of riveting background material detailing the travails of the Twin-Tailed Crusade and its mortal champions, as well as the mighty beasts and hordes of Destruction that roam Aqshy and Ghyran. The book also includes a set of Path to Glory campaign rules that link into later Dawnbringer books, as well as new warscrolls, narrative battleplans, and four armies of renown.Inside this 96-page hardback book you’ll find:- A high-stakes, action-filled narrative spread across both Aqshy and Ghyran, as the Twin-Tailed Crusade encounters foes that are vast, ancient, and angry- Warscrolls, background, and pitched battle profiles for Trugg the Troggoth King and new Ironjawz units, such as monstrous Maw-grunta Gougers- Path to Glory rules for sending your Cities of Sigmar army on a Ghyranite or Aqshian crusade, with branching quests, battleplans, and new rewards- Rules for four themed armies of renown, each with new allegiance abilities: Trugg's Troggherd, the Grunta Stampede, King Brodd's Stomp, and the Grundstok Expeditionary Force- Four new narrative battleplans that let you use armies of renown to play out key moments in the story on the tabletopThis expansion contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App. This includes all warscrolls that can be used with the armies of renown found in this book.
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Games Workshop Age of Sigmar: Shadow of The... $42.50 $50.00
Shadow of the Crone is the fifth chapter of Dawnbringers – an epic series of books driving forward the narrative of Warhammer Age of Sigmar. You'll find loads of riveting background material detailing the further expeditions of and lethal challenges facing the Twin-Tailed Crusade, as well as rules and background for new heroes and allies, including Krethusa the Croneseer and the Saviours of Cinderfell. The book also includes the next chapter for the Twin-Tailed Crusade Path to Glory campaign, rules for a new army of renown, and a Strongpoint Assault battlepack, themed around desperate sieges in the Mortal Realms.Inside this 96-page hardback book you'll find:– An exciting narrative that details the perilous journey of the Twin-Tailed Crusade, along with new battleplans– Warscrolls for Krethusa the Croneseer, Callis and Toll, and Toll's Companions– Strongpoints rules, including a Strongpoint Assault battlepack, themed around siege warfare– A new Path to Glory chapter for the Twin-Tailed Crusade campaign– Rules for the army of renown – The Croneseer's Pariahs, and for the regiment of renown – Saviours of CinderfallThis expansion contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App. This includes all warscrolls that can be used with the army of renown found in this book.
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Games Workshop Age of Sigmar: The Long Hunt $42.50 $50.00
The Twin-Tailed Crusade continues to wind its way across the realms, but there are many who wish to see it fall.As the Aqshian expedition flees the ruins of Trucebreak, its soldiers find themselves hemmed in on all sides. The Goretide, legendary warriors of Khorne, have returned to the Great Parch – straight into the Dawnbringers’ only path of escape. Meanwhile, in the forests of Ghyran, ogors are on the rampage, and the ground splits open into horrifying pits that seek to set themselves on Marshal Thorian’s soldiers. Worst of all, this may only be the beginning of their woes – a furious tattoo echoes from the west, and an even greater threat may be afoot.The Long Hunt is the third chapter of Dawnbringers, an epic series of books driving forward the narrative of Warhammer Age of Sigmar. You'll find loads of riveting background material detailing the further expeditions and lethal challenges facing the Twin-Tailed Crusade and its mortal champions, as well as rules and background for new heroes and allies, including Neave Blacktalon and her warband, Belthanos, First Thorn of Kurnoth, and Ionus Cryptborn, Warden of Lost Souls. The book also includes a Path to Glory Battlepack, warscrolls for Gorger Mawpacks and Mawpit faction terrain pieces, and rules for using four armies of renown in your games of Warhammer Age of Sigmar.Inside this 96-page hardback book you'll find:– An exciting narrative that details the perilous journey of the Twin-Tailed Crusade, along with battleplans that allow you to play out key moments in the story on the tabletop– Rules for Ionus Cryptborn, Warden of Lost Souls, Belthanos, First Thorn of Kurnoth, and the Blacktalons– Warscrolls for using Gorger Mawpacks and Mawpit faction terrain pieces with Ogor Mawtribes armies, and for using Vulkyn Flameseekers with Fyreslayers armies– A Path to Glory battlepack in which you command either the Aqshian or the Ghyranite half of the Twin-Tailed Crusade– Rules for four different armies of renown: Draconith Skywing, the Evergreen Hunt, Lofnir Drothkeepers and the Roving MawThis expansion contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App. This includes all warscrolls that can be used with the armies of renown found in this book.
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Games Workshop Age Of Sigmar: The Mad King... $42.50 $50.00
The Mad King Rises is the fourth chapter of Dawnbringers, an epic series of books driving forward the narrative of Warhammer Age of Sigmar. You'll find loads of riveting background material detailing the further expeditions of and lethal challenges facing the Twin-Tailed Crusade and its mortal champions as the servants of Nagash plot against them.Inside this 96-page hardback book you'll find:– An exciting narrative that details the perilous journey of the Twin-Tailed Crusade, along with Battleplans, and updated Triumph and Treachery rules that allow you to play battles involving three to four players.– Warscrolls for Sekhar, Fang of Nulahmia, and Ushoran, Mortarch of Delusion.– A new Path to Glory chapter for the Twin-Tailed Crusade campaign.– Rules for a new Army of Renown – the Scions of Nulahmia – as well as for 6 new Regiments of Renown.This expansion contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App. This includes all warscrolls that can be used with the armies of renown found in this book.
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Games Workshop Age of Sigmar: Warrior Box Set $42.50 $50.00
This boxed set includes:1x 80-page Warrior Edition Book (softback): Discover the lore of Warhammer Age of Sigmar, as well as the background of the factions and units in the book. The book also contains several introductory tutorial battleplans that utilise the miniatures in the set, designed to teach you the basics of the game in manageable chunks.1x 56-page Core Rules Book (softback):Taking all the rules content from the Warhammer Age of Sigmar Core Book (available separately), this book is ideal for when you're ready to expand your army and battle other players.18x Plastic push-fit Citadel: miniatures: At the heart of the Warrior set are two armies of brand new miniatures, each cleverly designed so they can be pushed together without the need for glue. Each force includes two powerful units armed with devastating weaponry and wargear, and they can easily be bolstered with additional reinforcements to act as the elite core of a larger army. These models include:6x Stormcast EternalsThe chosen champions of Sigmar, plucked from their mortal bodies at the moment of their death and reforged as shining heroes clad in thick golden armour. Each Stormcast Eternal is a nigh-immortal warrior capable of fighting hordes of the fiercest monsters and emerging victorious.- 1x Knight-Arcanum:Members of the mysterious Valedictor temple, Knights-Arcanum are unknowable but potent mages charged with protecting recovered ancient lore. The model comes supplied with a Citadel: 40mm Round Base.- 5x Vindictors:Dauntless warriors of the Redeemer conclaves, the Vindictors are the shieldwall upon which the forces of ruin shatter. These models come supplied with 5x Citadel: 40mm Round Bases.12x KruleboyzEmboldened by the arrival of Kragnos and eager to spread beyond the borders of their ancestral swamps, the Kruleboyz are a vicious, cunning breed of orruk who enjoy nothing more than laying their enemies low with the sneakiest, most underhand tactics they can devise.- 1x Killaboss with 1x Stab-grot:Killabosses are the warlords of the Kruleboyz. Each has wrested their position from rivals by being not only a potent warrior but also possessed of true Morkish kunnin'. The model comes supplied with a Citadel: 40mm Round Base and a Citadel: 25mm Round Slotta Base.- 10x Gutrippaz: Gutrippaz form the slimy heart of the Kruleboyz. These mobs of spear-wielding greenskins are known for their vicious kunnin' and the spiteful amusement they find in laying low the enemy with their wicked, poisoned weapons. These models come supplied with 10x Citadel: 32mm Round Bases.4x Warscrolls and 2x Allegiance Ability Cards: Quickly look up the stats and abilities of your Citadel: miniatures with these reference cards. You'll never need to go digging through a book right in the middle of an exciting game again.1x Dawnbringer Bastion Cardboard Terrain Feature' using the upturned cardboard tray of the box itself!- A 30" by 22.4" double-sided gaming mat:Transform any kitchen table into a war-torn landscape of Ghur, the Realm of Beasts. One side depicts the swampland home of the Kruleboyz in Thondia, while the other represents a dusty wilderness of the Ghurish plains.- 2x range rulers and 10x dice: These essential accessories cover you for movement, shooting, close combat, and more.- 2x Rules Reference Sheets:Containing handy rules information for easy reference while learning the basics of Warhammer Age of Sigmar.These miniatures are supplied unpainted and require assembly ' we recommend using Citadel: Plastic Glue and Citadel: paints.
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Games Workshop Beasts of Chaos: Battletome $46.75 $55.00
This 104-page hardback book contains:' Extensive background material on the Beasts of Chaos, including their primordial roots, predatory herds, and profane rituals' Loads of savage artwork depicting the gor-kin's mutant forms and hatred of civilisation' 34 warscrolls and pitched battle profiles for the Beasts of Chaos, from humble Ungor Raiders to the mighty Beastlord' Rules for the four mightiest Greatfrays, plus command traits, artefacts of power, spell lores, and battle traits like Beastherd Ambush and Rituals of Ruin' Path to Glory campaign rules that send you out to claim offerings for your Herdstone, plus two new battleplans and three warscroll battalions for use in narrative play' Matched play content, including four grand strategies and six battle tactics unique to the Beasts of Chaos' An inspirational gallery of Beasts of Chaos miniatures, with painting guides to get your collection ready for the tabletopThis battletome contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App.
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Games Workshop Beasts of Chaos: Beastlord $29.75 $35.00
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