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Games Workshop
Horus Heresy: The Battle For Beta-Garmon...
$51.00
$60.00
This expansion book for Warhammer: The Horus Heresy digs deep into the Garmon Cluster, a region of space that became the site of some of the largest pitched battles of the Age of Darkness. This book allows you to play out your own slice of this grand conflict, using an Onslaught Campaign system that links your games together as you fight through the Garmon Bulwark, as well as new Core Missions and narrative Apex Missions. You'll also find rules for Legiones Astartes Blackshields and Shattered Legions, new units for Solar Auxilia armies and rules for each Legion's attached Legiones Auxilia, as well as rules for notable characters from this tumultuous period.Inside this 208-page hardback book, you'll find:- The Crucible of a Dark Age – A full exploration of the final war for the Garmon Cluster, including a detailed timeline of the many battles leading up to that terrible clash, a closer look at the Blackshields and Shattered Legions, and details on the Solar Auxilia cohorts who fought alongside the Legiones Astartes.- Campaigns of The Age of Darkness: The Garmon Bulwark – A full Onslaught Campaign system, providing rules for a linked series of games where each victory or defeat builds up to a final battle. Also included are specific rules to tailor your Onslaught Campaign to the struggle for the Garmon Cluster.- Age of Darkness: Core Missions – Five Core Missions, balanced for both campaign games and Matched Play events. Race to claim vital strongpoints in Sudden Strike, adapt to shifting tides in Strike and Fade, or battle for the central ground in The Heart of Battle.- The Garmon Bulwark: Apex Missions – Two new Apex Missions, with extensive special rules intended for campaigns and narrative games. Extract survivors from a mine-strewn hellscape in Across the Fields of Dead, or pit Primarch against Primarch in a Clash Atop the Ghal-Zammad.- Legiones Astartes: Shattered Legions – Rules for assembling armies of mixed and mingled Space Marine Legions, whose behaviour is influenced in different ways by their clashing doctrines and hybrid tactics.- Legiones Astartes: Blackshields – Rules for fielding armies and Allied Detachments of Space Marine outcasts, renegades, and splinter groups from various Legions, forged together into new and often strange warbands.- Legiones Auxilia and Solar Auxilia – Four new units for the Solar Auxilia, including Hermes Light Sentinels and Aethon Sentinels, as well as a new Cohort Doctrine, plus rules for fielding Allied Detachments alongside Space Marines – including specific rules for every Legion.- Legiones Astartes: New Units – Rules for five famous characters from the narrative, including Shadrak Meduson and Endryd Haar, as well as Command Squads and lower-ranked Optae officers for any Legion.- Showcase – Along with atmospheric photography and annotated artwork, the book includes a showcase of beautifully painted miniatures for the White Scars, Blood Angels, Sons of Horus, Shattered Legions, and Blackshields.In order to use the contents of this book, you will require the Warhammer: The Horus Heresy – The Age of Darkness Rulebook and one of the Army Books for Warhammer: The Horus Heresy, which are all available separately.
Games Workshop
Horus Heresy: The Martian Civil War...
$51.00
$60.00
The mysterious Cult Mechanicum of the 31st Millennium march to war armed with esoteric and arcane science, hosts of battle-automata and cybernetic soldiers guided by the cold iron logic of their Tech-Priest overlords. The Lords of Mars command the technology that shaped the Imperium and, as the Horus Heresy consumes the galaxy, wield their arsenal for both Loyalist and Traitor causes.This book is an essential guide for anyone who wants to command Mechanicum armies in Warhammer: The Horus Heresy. It contains all of the rules you need to field the various deadly and esoteric machines and troops of the Taghmata Omnissiah, whether they are loyal to the Emperor or the Warmaster. This book also includes full details of the war engines and tactics of the Titan Maniples and the Questoris Households, as well as the rules needed to represent them on the battlefield.Inside this 152-page hardback book, you'll find:– Rules and unit profiles covering every unit, weapon, and piece of wargear available to the Taghmata Mechanicum, Titan Maniples, and Knight Houses in Warhammer: The Horus Heresy– Warlord Traits, a unique Reaction, Cybertheurgy, and Orders of High Techno-arcana for bringing the esoteric abilities of the Mechanicum to the tabletop– Rules for fielding two Divisio Tactica: the Titan Legions and the Questoris Households– Profiles for three unique characters – Calleb Decima Invictus for Loyalists, and Archmagos Draykavac and Archmagos Anacharis Scoria for Traitors– A visual showcase for a variety of Mechanicum forces, containing heraldry markings, iconography, colour schemes for infantry and vehicles, and a small gallery of stunning photographyIn order to use the contents of this book, you will require a copy of the Warhammer: The Horus Heresy -Age of Darkness Rulebook.
Games Workshop
Horus Heresy: Traitor Legiones Astartes Book
$59.50
$70.00
This book is an essential guide for anyone who wants to command a Traitor Legiones Astartes force in Warhammer: The Horus Heresy. It contains all of the rules you need to field every unit and formation available to Traitor forces, from core units and weapons shared by every Space Marine Legion to specialist rules for each of the Traitor Legions ' including Rites of War, unique wargear, signature units, and their legendary Primarchs.Inside this 352-page hardback book, you'll find:' Rules and unit profiles covering every unit, weapon, and piece of wargear available to the Traitor Legiones Astartes in Warhammer: The Horus Heresy' Legion-specific special rules, Warlord Traits, Reactions, Rites of War, wargear, unit profiles, and unique characters for each of the Traitor Legions: the Emperor's Children, Iron Warriors, Night Lords, World Eaters, Death Guard, Thousand Sons, Sons of Horus, Word Bearers, and Alpha Legion' Profiles for each of the Traitor Primarchs: Fulgrim, Perturabo, Konrad Curze, Angron, Mortarion, Magnus the Red, Horus the Warmaster, Lorgar Aurelian, and Alpharius' A visual showcase for each Traitor Legion, containing heraldry markings, colour schemes for infantry and vehicles, and a small gallery of stunning miniatures photographyIn order to use the contents of this book, you will require a copy of the Warhammer: The Horus Heresy ' Age of Darkness Rulebook.
Games Workshop
Kill Team: Annual 2023
$55.25
$65.00
Inside this 296-page softcover book, you’ll find:- Full rules for 10 kill teams (including datacards, Strategic and Tactical Ploys, equipment, and complete Spec Ops rules):– Imperial Navy Breachers, hardened voidfarers equipped for close-quarters boarding actions– Farstalker Kinbands, cunning Kroot mercenaries accompanied by savage pets– Kasrkin, elite veteran commandos of Cadia, well-armoured and armed to the teeth– Hierotek Circles, obsessive Necron Crypteks and their loyal cybernetic guardians– Hands of the Archon, covert Drukhari agents jockeying for prestige on clandestine missions– Exaction Squads, specialists of the Adeptus Arbites, trained for subjugation with extreme prejudice– Hearthkyn Salvagers, heavily-armed prospectors, scouting out plunder for the Leagues of Votann– Fellgor Ravagers, furious Beastmen raiders who seek to prove their strength to the Ruinous Powers– Inquisitorial Agents, versatile acolytes and requisitioned allies who put heretics to the torch– Chaos Cults, warpsworn fanatics that mutate into new and terrible forms- Rules for the walls and hatches of Killzone: Gallowdark, with Close Quarters rules for fighting in cramped conditions- Additional terrain rules for four supplementary killzones – Into the Dark, Shadowvaults, Soulshackle, and Gallowfall- Nine Critical Operations missions for Gallowdark games, offering balanced clashes with symmetrical objectives- Four Shadow Operations mission packs – Into the Dark, Shadowvaults, Soulshackle, and Gallowfall – each including nine themed missions, for a total of 36- Gallowdark Expedition campaign rules, allowing you to link your games together as you explore and salvage the space hulkYou'll need a copy of Kill Team Core Book to make use of this supplement.
Games Workshop
Kill Team: Codex: Into The Dark
$38.25
$45.00
Games Workshop has updated pre-order allocations at the last minute to maximize profit and take money away from FLGSes. They only guarantee a tiny amount the day of release and that the rest will be delayed around a week. Please be patient as we work out the best way to get you products as quickly as possible and so we (and all the other mighty FLGSes) can continue supporting our wonderful community!This is the paperback Kill Team supplement originally found in the Kill Team: Into the Dark boxed set, now available on its own. Inside these 120 pages, you'll find full rules and background for both the disciplined Imperial Navy Breacher and savage Farstalker Kinband kill teams, datacards (including fillable blanks to copy), Tac Ops and Ploys, equipment lists, and Spec Ops rules including Rare Equipment and Battle Honours.Also contained within is a lore guide to the twisting history of the Gallowdarkspace hulk, Close Quarters rules for fighting in space hulks, full killzone rules for using the Gallowdark terrain set alongside Into the Dark terrain pieces, a complete Gallowdark Expedition system for Spec Ops campaigns, and the Shadow Operations: Gallowdark Mission Pack and Critical Operations: Gallowdark Mission Pack, which together offer 18 missions for use in your games of Kill Team, playable with any faction.You'll need a copy of Warhammer 40,000: Kill Team Core Book to make full use of this supplement.
Games Workshop
Kill Team: Compendium Book
$46.75
$55.00
Inside, you'll find:- Datacards, Ploys, and equipment for 19 factions ranging from Adeptus Astartes to Genestealer Cults- Details about fire teams, the small groups of operatives that make up a full-size kill team- A stunning collection of model photography and artwork featuring kill teams and their operativesThe full list of factions available in this book is as follows:Space MarinesGrey KnightsImperial GuardForge WorldEcclesiarchyTalons of the EmperorTraitor Space MarinesDeath GuardThousand SonsChaos DaemonsCraftworldCommoriteTroupeGreenskinsTomb WorldsHunter CadreCadre MercenariesHive FleetBrood Coven
Games Workshop
Kill Team: Core Book
$46.75
$55.00
The BookThis 144-page book is the ultimate companion for kill team commanders, containing all the knowledge you need to collect, build, paint, and play in the world of Warhammer 40,000: Kill Team.Ten Thousand Years of WarThe book opens with a summary of the 41st Millennium's history, including details on the Imperium's massive military might and the forces they encounter in their ceaseless wars across the galaxy. It also introduces kill teams, the squads players command in the course of the game, and details their continued deployment across myriad war zones throughout the galaxy.Core RulesThe first rules section contains the core concepts you need to start fighting battles in Kill Team, including the tools required, phases of play, and operative datasheets.KillzonesHere you'll find rules and guidance on how terrain interacts with your games, including example board arrangements, as well as rules governing movement around, over, and through your scenery.Ways to PlayOnce you've got the basics squared away, find out all about the three core ways to play the game and the missions you can undertake.Open PlayA free-form style of play suitable for those new to Kill Team, and a perfect place to practice in a relaxed mission environment. It's not just for newer players, though, as experienced commanders can use the included mission creation rules to craft thematic and expansive games fit for the most hardened veterans.Matched PlayAs the most mechanically balanced style of play, matched play games are a chance for commanders to pit themselves against their opponents in battles of tactical skill and turn-by-turn decisions. With each kill team using only the core weapons and equipment on their datasheet, players will need to plan ahead to outsmart their foe and claim victory.Spec Ops Narrative PlayThe narrative campaigns detailed in the brand new Spec Ops rules allow you to take your kill team from a band of raw recruits to experienced veterans, earning accolades and special skills along the way. As teams complete objectives and earn rewards ' even against opponents not participating in a Spec Ops campaign ' decisions made will impact the future of your operatives and turn regular games into a rich narrative experience full of cinematic moments.Critical Operations Mission PackA selection of 9 exciting missions designed to be balanced for matched play games, but equally playable in open play and Spec Ops narrative play games.Tac OpsA suite of selectable secondary objectives used across a number of mission types. Tac Ops are hidden from your opponent, so commanders can decide on their strategy ahead of time while watching out for their foe's actions on the battlefield.AppendixThe book closes out with a handy reference section packed with special rules and abilities, as well as an overview of the different tokens, counters, and Accessories used in games of Kill Team.
Games Workshop
Kingdom of Bretonnia: Arcane Journal
$23.80
$28.00
This supplement takes an in-depth look at the Kingdom of Bretonnia, exploring the traditions and beliefs of this realm of chivalrous knights and humble peasants. Used in conjunction with Warhammer: the Old World – Forces of Fantasy, this book provides additional rules and content, allowing you to use your collection of bold Bretonnian heroes in new and exciting ways.Within this 48-page supplement book, you will find:Chivalry & Heraldry: A comprehensive look at the tenets and rules of the Code Chivalric, together with an explanation of the rules of heraldry, lavishly illustrated with colour examples.War in the Border Princes: A detailed retelling of the Bretonnians’ bold efforts to defend the Border Princes from evil invaders, culminating in an exciting narrative scenario to decide the fate of the town of Matorea.Heroes of Legend: Background and rules for three famous characters: The Green Knight; Sir Cecile Gastonne, the Wyrm Slayer; and Lady Élisse Duchaard, Prophetess of Brionne.Armies of Infamy: Rules to field two unique Bretonnian Armies of Infamy: Bretonnian Exiles and Errantry Crusades.This is an expansion to Warhammer: The Old World – you'll need copies of the Warhammer: The Old World Rulebook and Warhammer: The Old World – Forces of Fantasy books, both available separately, to use the contents of this book.
Forge World
Kingdom of Bretonnia: Battle Standard Bearer...
$112.05
This multipart resin kit builds an infantry Paladin carrying a battle standard, and another Paladin with a battle standard, mounted on a warhorse. No matter what size your army is, you can be sure that your noble lord’s colours are flown to inspire the troops. The Paladin on foot wields an ornate sword, while the mounted Knight has a sword and shield strapped to his horse, and a morning star in his hand.This kit contains 19 resin components and comes with a Citadel 25mm Square Base, and a Citadel 30mm x 60mm Rectangular Base. These miniatures are supplied unpainted and require assembly.
Games Workshop
Kingdom of Bretonnia: Grail Knights
$57.00
$60.00
This multipart kit builds three metal Grail Knights mounted on plastic warhorses, forming an elite unit of knights for your Kingdom of Bretonnia army. Their thunderous charge will shift the tides of battle, and their heavy armour, shields, and barding will keep them intact until they can be unleashed. Each warrior bears their own personal heraldry, with moulded devices on their shields and ornamentation on their helmets.This kit contains 21 metal and plastic components, and comes with 3x Citadel 30mm by 60mm Rectangular Slotta Bases. These miniatures are supplied unpainted and require assembly
Games Workshop
Kingdom of Bretonnia: Grail Knights Command
$57.00
$60.00
This multipart kit builds three metal Grail Knight Command miniatures mounted on plastic warhorses, designed to upgrade a unit of Grail Knights. You’ll find a Grail Guardian to act as a unit champion, a standard bearer, and a musician. When added to your elite Grail Knights, they’ll hit harder and be even more difficult to kill.This kit contains 21 metal and plastic components, and comes with 3x Citadel 30mm by 60mm Rectangular Slotta Bases. These miniatures are supplied unpainted and require assembly.
Games Workshop
Kingdom of Bretonnia: Grail Reliquae
$61.75
$65.00
This multipart metal kit builds a Grail Reliquae, comprising 4 Battle Pilgrims and a fallen Knight, as well as 6 separate Battle Pilgrims to guard it. The soldiers in this unit are all heavy infantry, protected by tough armour and shields. They inspire the warriors they accompany into battle, driving them on to even greater feats of endurance and bravery.This kit contains 22 metal components, with 6x Citadel 25mm Square Diagonal Slotta Bases for the Battle Pilgrims, and a Citadel 50mm by 75mm Rectangular Base for the Grail Reliquae. These miniatures are supplied unpainted and require assembly.
Forge World
Kingdom of Bretonnia: Handmaiden Of The...
$48.60
This multipart resin kit builds one Handmaiden of the Lady, a Wizard for your Kingdom of Bretonnia army. She can represent either a Prophetess or a Damsel, and is armed with a hand weapon. You’ll find two options for the head, one with a long headdress, and two options for each hand – the left can hold either a staff or chalice, and the right can either hold a sword or be an open hand. No matter how she’s equipped, her strongest weapon is the magic she wields, offering succour to her allies and suffering to her enemies.This kit contains 10 resin components, and comes with a Citadel 25mm Square Base. This miniature is supplied unpainted and requires assembly.
Games Workshop
Kingdom of Bretonnia: Mounted Yeomen
$71.25
$75.00
This multipart kit builds five metal Mounted Yeomen miniatures mounted on plastic warhorses. This lightly-armoured, yet swift, cavalry unit is perfect for skirmishing with their short bows and spears. These outriders are ideal for harassing the flanks of unprepared and ill-disciplined enemies.This kit contains 30 metal and plastic components, and comes with 5x Citadel 25mm by 50mm Rectangular Slotta Bases. These miniatures are supplied unpainted and require assembly.
Games Workshop
Kingdom of Bretonnia: Mounted Yeomen Command
$57.00
$60.00
This multipart kit builds three metal Mounted Yeomen Command miniatures mounted on plastic warhorses, designed to upgrade a unit of Mounted Yeomen. You’ll find a Warden to act as a unit champion, a standard bearer, and a musician. Add these cavalry models to lead your glorious charge into the fray!This kit contains 15 metal and plastic components, and comes with 3x Citadel 25mm by 50mm Rectangular Slotta Bases. Also included is a paper sheet with heraldic banners for the Dukedoms of Gastille the Red-Handed, and Couronne. These miniatures are supplied unpainted and require assembly.
Forge World
Kingdom of Bretonnia: Questing Knight Paladin...
$48.60
This multipart resin kit builds one Questing Knight Paladin, armed with a great weapon, a powerful addition to your Kingdoms of Bretonnia army. In addition to his heavy armour and shield, his massive two-handed sword makes him a powerhouse in combat, taking on even the toughest foes (like the vanquished orc on his base). His stowed equipment hints at the Questing Knight vow, suggesting his epic journey to find the Grail, and he comes with a choice of a helmeted or bare head.This kit contains 9 resin components, and comes with a Citadel 25mm Square Base. This miniature is supplied unpainted and requires assembly
Games Workshop
Kingdom of Bretonnia: Reference Cards
$27.00
$80.00
Easily keep track of your army's abilities, magical items, and more in the heat of battle with this handy pack of cards. This set contains 36 Kingdom of Bretonnia reference cards, measuring 110mm x 75mm, for use in your games of Warhammer: The Old World.This set contains:– 4x Magic Weapons Cards– 2x Magic Armour Cards– 2x Talismans Cards– 4x Magic Standards Cards– 3x Enchanted Items Cards– 3x Arcane Items Cards– 3x Lore of The Lady Cards– 14x Knightly Virtues Cards– 1x Useful Rules CardsYou will need a copy of the Warhammer: The Old World Rulebook and Warhammer: the Old World – Forces of Fantasy, both sold separately, to use the contents of this card pack.
Games Workshop
Legions Imperialis: Devastation Of Tallarn Campaign...
$44.20
$52.00
Contained within this 128-page hardback book you will find a comprehensive history of the Devastation of Tallarn and the Fall of Sapphire City, key events in the vast and nightmarish Tallarn campaign. As well as detailing the Loyalist and Traitor forces which took part in these engagements, this book features new Formations and Detachment Data Sheets for both the Legiones Astartes and Solar Auxilia Army Lists.This supplement book presents a full campaign system for linking Legions Imperialis battles together, including Breakthrough Campaign rules where you can take the fight right to your opponents' strongholds, and an expansion to this system allowing players to fight the battles for the Northern Desolation. The book contains rules for fighting Legions Imperialis battles in the dense toxic fogs which shrouded the battlefields of Tallarn, allowing you to bring this wartorn planet's intense and choking environments to life on the tabletop. You'll also find rules for Spearhead games featuring unique missions for massive armoured columns – ideal for representing the unusual conditions on Tallarn.In order to use the content of this book, you will require a copy of the Warhammer: The Horus Heresy – Legions Imperialis Rulebook, available separately.
Games Workshop
Legions Imperialis: Rulebook
$57.00
$60.00
Epic Battles in The Age of DarknessWarhammer: The Horus Heresy – Legions Imperialis is a tabletop wargame in which players command vast armies of superhuman Space Marines, brave Solar Auxilia, the Titans of the Collegia Titanica, and a host of other forces.Set during the Age of Darkness, a terrible era in which the Imperium of Mankind has descended into civil war, each player takes on the role of general, their forces represented on the tabletop by detailed epic scale miniatures.This 240-page hardback book is your complete guide to fighting massive battles set during the Horus Heresy, and contains essential information about collecting and gaming with epic scale miniatures.Inside, you will find:- Age of Darkness: This background and history behind this galactic conflict, from the first days of the Emperor's Great Crusade to the fiery depths of the Horus Heresy, complete with a timeline which highlights the epic battles that defined this era.- Core Rules: The fundamental rules for playing games of Legions Imperialis, including general principles, orders, combat, weapons and special rules, missions, terrain, and more.- Factions: Full rules for the Formations, Detachments, squads, and weapons employed by each of these factions, as well as in-depth lore detailing their order of battle.- Legiones Astartes: The Space Marine Legions of power-armoured supersoldiers and mighty tanks that spearheaded the Great Crusade, including special rules for each of the 18 Legions.- Solar Auxilia: The mortal soldiers and massed vehicles that served as the elite frontline corps of the Imperial Army, fighting in support of the Legiones Astartes or as a force in their own right.- Strategic Assets: The looming Titans of the Collegia Titanica and the proud Knight Households that often fought alongside them, god-machines of war that tower over the battlefield.- Hobby Showcase: A photographic showcase of stunning epic scale 'Eavy Metal models and six Legions Imperialis armies from different hobbyists, including commentary on how they chose to collect, build, and paint that faction.- Reference Section: A quick and convenient list of all the unit statistics and weapon profiles in the book, perfect for keeping track of your army in the heat of battle.
Games Workshop
Legions Imperialis: The Rise Of The...
$44.20
$52.00
Contained within this 128-page hardback book you will find a comprehensive history of the rift that tore the Mechanicum apart, detailing the corrupt technologies employed by the Dark Mechanicum, as they came to be known. You'll learn of the Doom of Magma City, the largest conflict of this internecine war, and the forces that took part. Also included are rules for both the loyal Mechanicum, and the traitorous Dark Mechanicum, plus their Formations, and Detachments.This supplement book presents a full campaign system for linking Legions Imperialis battles together, including an Escalation Campaign that sees the forces ramping up to a final apocalyptic battle. You'll also find rules for three Formations of Legend, with their own unique special rules, plus army lists for Collegia Titanica and Questoris Familia forces.In order to use the content of this book, you will require a copy of the Warhammer: The Horus Heresy – Legions Imperialis Rulebook, available separately.
Games Workshop
Lord of The Rings: Armies of...
$49.30
$58.00
Armies of The Hobbit is a gaming supplement for the Middle-earth Strategy Battle Game that provides profiles and rules for all your favourite heroes and villains from The Hobbit™. Muster grand armies from the movies using your collection of miniatures and recreate your favourite scenes on the tabletop.From the great Dwarven realm of Erebor, to the depths of the forest of Mirkwood, and the ruined fortress of Dol Guldur, gather your forces and prepare to do battle with your opponent in a test of generalship, strategy, and tactics. This 160-page hardback gaming supplement features over 120 profiles, 15 forces of Good Army lists, and 7 forces of Evil Army lists.Contents:Forces of Good: Unit profiles, special rules, wargear, options, and Heroic Actions for the following units.– 41x Dwarven Holds profiles– 16x Kingdoms of Men profiles– 17x Elven Kingdoms profiles– 8x Free Peoples profilesGood Army Lists: Photography, background information, army composition, additional rules, and special rules for the following 15 armies – Thorin's Company, Army of Thrór, Iron Hills, Erebor Reclaimed, Army of Lake-Town, Survivors of Lake-Town, Garrison of Dale, Erebor & Dale, Rivendell, Halls of Thranduil, Rangers of Mirkwood, The Battle of Five Armies, Radagast's Alliance, and The White Council.Forces of Evil: Unit profiles, special rules, wargear, options, and Heroic Actions for the following units.– 24x Gundabad and Dol Guldur profiles– 9x Misty Mountains profiles– 1x Smaug profileEvil Army Lists: Photography, background information, army composition, and additional rules for the following 7 armies – Army of Gundabad, Pits of Dol Guldur, Azog's Hunters, Rise of the Necromancer, Goblin-Town, The Three Trolls, and Desolator of the North.You will need a copy of the Middle-earth Strategy Battle Game Rules Manual, available separately, to use this gaming supplement.© New Line Productions, Inc. All rights reserved. MIDDLE-EARTH, THE LORD OF THE RINGS: THE FELLOWSHIP OF THE RING, THE LORD OF THE RINGS: THE TWO TOWERS, THE LORD OF THE RINGS: THE RETURN OF THE KING and the names of the characters, items, events and places therein are trademarks of Middle-earth Enterprises, LLC under license to New Line Productions, Inc. (S24)© Warner Bros. Entertainment Inc. All rights reserved. THE HOBBIT: AN UNEXPECTED JOURNEY, THE HOBBIT: THE DESOLATION OF SMAUG, THE HOBBIT: THE BATTLE OF THE FIVE ARMIES, THE LORD OF THE RINGS: THE WAR OF THE ROHIRRIM and the names of the characters, items, events and places therein are trademarks of Middle-earth Enterprises, LLC under license to New Line Productions, Inc. (s24)Middle-earth, The Hobbit and The Lord of the Rings and the names of the characters, places, items and events therein, are trademarks of Middle-earth Enterprises, LLC used under license by Games Workshop. All rights reserved. (S24)
Games Workshop
Lord of The Rings: Armies of...
$53.13
$62.50
Armies of The Lord of The Rings is a gaming supplement for the Middle-earth Strategy Battle Game that provides profiles and rules for all your favourite heroes and villains from The Lord of the Rings™: Motion Picture Trilogy and The War of the Rohirrim™. Muster grand armies from the movies using your collection of miniatures and recreate all of your favourite scenes on the tabletop.From the plains of Rohan and the great cities of Gondor, to the very darkest reaches of Mordor, gather your forces and prepare to do battle with your opponent in a test of generalship, strategy, and tactics. This 240-page hardback gaming supplement features over 150 profiles, 27 forces of Good Army Lists, and 19 forces of Evil Army Lists.Contents:Forces of Good: Unit profiles, special rules, wargear, options, and Heroic Actions for the following units.– 25x Free Peoples profiles– 22x Rohan profiles– 25x Gondor profiles– 15x Elven Kingdoms profilesGood Army Lists: Photography, background information, army composition, additional rules, and special rules for the following 27 armies – The Fellowship, The Shire, Road to Rivendell, Breaking of the Fellowship, Kingdom of Rohan, Road to Helm's Deep, Defenders of Helm's Deep, Ride Out, Riders of Éomer, Riders of Théoden, Army of Edoras, Defenders of the Hornburg, Minas Tirith, Garrison of Ithilien, Reclamation of Osgiliath, Atop the Walls, Return of the King, Defenders of the Pelennor, Men of the West, Númenor, Lindon, Rivendell, The Last Alliance, Lothlórien, Fangorn, The Eagles, and Realms of Men.Forces of Evil: Unit profiles, special rules, wargear, options, and Heroic Actions for the following units.– 25x Mordor profiles– 23x Isengard profiles– 8x Hill Tribes profiles– 5x Misty Mountains profiles– 8x Fallen Realms profilesEvil Army Lists: Photography, background information, army composition, and additional rules for the following 19 armies – Barad-dûr, The Black Riders, Wraiths on Wings, Army of Gothmog, Legions of Mordor, Minas Morgul, Cirith Ungol, The Black Gate, Army of the White Hand, Lutz's Scouts, Uglúk's Scouts, Wolves of Isengard, Muster of Isengard, Assault Upon Helm's Deep, Usurpers of Edoras, Besiegers of the Hornburg, Depths of Moria, Harad, and Corsair Fleets.You will need a copy of the Middle-earth Strategy Battle Game Rules Manual, available separately, to use this gaming supplement.© New Line Productions, Inc. All rights reserved. MIDDLE-EARTH, THE LORD OF THE RINGS: THE FELLOWSHIP OF THE RING, THE LORD OF THE RINGS: THE TWO TOWERS, THE LORD OF THE RINGS: THE RETURN OF THE KING and the names of the characters, items, events and places therein are trademarks of Middle-earth Enterprises, LLC under license to New Line Productions, Inc. (S24)© Warner Bros. Entertainment Inc. All rights reserved. THE HOBBIT: AN UNEXPECTED JOURNEY, THE HOBBIT: THE DESOLATION OF SMAUG, THE HOBBIT: THE BATTLE OF THE FIVE ARMIES, THE LORD OF THE RINGS: THE WAR OF THE ROHIRRIM and the names of the characters, items, events and places therein are trademarks of Middle-earth Enterprises, LLC under license to New Line Productions, Inc. (s24)Middle-earth, The Hobbit and The Lord of the Rings and the names of the characters, places, items and events therein, are trademarks of Middle-earth Enterprises, LLC used under license by Games Workshop. All rights reserved. (S24)
Games Workshop
Lord of The Rings: Middle-Earth Strategy...
$49.30
$58.00
This 176-page hardback rules manual is a comprehensive guide to the hobby of building, painting, and playing games with your miniatures – whether you choose the forces of Good or Evil.Contents:IntroductionAn overview of the wider hobby of collecting, painting, and playing with your miniatures.RulesThe core of the Middle-earth Strategy Battle Game:– Code of Conduct and Basic Principles: A framework for players to adhere to, and a primer on the fundamental concepts and terms used in the manual.– Turn Sequence: Learn about the five phases – Priority, Movement, Shoot, Fight, which covers close combat, and Courage and Intelligence.– Unit Types: How Cavalry, Heroes, Monsters, Warbeasts, and Chariots work.– Weapons and Wargear: This section explains the variety of equipment available to your warriors, and the impact your choices will have on your tactical decisions.– Magic: This section explains targeting, casting, and resisting magical powers.– Special Rules: This section collects together 44 common Special Rules for easy reference.– Advanced Rules: Found in certain scenarios, these rules are handy when recreating scenes from the history of Middle-earth.– Siege Engines: Rules for fielding these immense threats, covering their movement, firing, upgrades, and crew (and their ability to launch severed heads as ammunition…).– Sieges: Throughout the history of Middle-earth, many sieges have taken place – these are the basic rules for creating your own sieges with your models.Narrative PlayRecreate your favourite battles and scenes from the movies! These scenarios are also great to play as part of a campaign, where you can re-enact a chain of events, from short scenarios, to massive Sieges.Matched PlayIn Matched Play games, you and your opponent gather your forces of heroes and warriors from your collection, up to an agreed points limit, before unleashing your armies for the fate of Middle-earth.ScenariosThis section includes six Matched Play Scenarios, each with their own layout, starting positions, initial priority, objectives, victory points, and special rules.Model ShowcasePhotography of armies and miniatures playable in the Middle-earth Strategy Battle Game.IndexThe Middle-earth Strategy Battle Game Rules manual concludes with an alphabetised rules Index for readers to reference and quickly find the rules they need during games.© New Line Productions, Inc. All rights reserved. MIDDLE-EARTH, THE LORD OF THE RINGS: THE FELLOWSHIP OF THE RING, THE LORD OF THE RINGS: THE TWO TOWERS, THE LORD OF THE RINGS: THE RETURN OF THE KING and the names of the characters, items, events and places therein are trademarks of Middle-earth Enterprises, LLC under license to New Line Productions, Inc. (S24)© Warner Bros. Entertainment Inc. All rights reserved. THE HOBBIT: AN UNEXPECTED JOURNEY, THE HOBBIT: THE DESOLATION OF SMAUG, THE HOBBIT: THE BATTLE OF THE FIVE ARMIES, THE LORD OF THE RINGS: THE WAR OF THE ROHIRRIM and the names of the characters, items, events and places therein are trademarks of Middle-earth Enterprises, LLC under license to New Line Productions, Inc. (s24)Middle-earth, The Hobbit and The Lord of the Rings and the names of the characters, places, items and events therein, are trademarks of Middle-earth Enterprises, LLC used under license by Games Workshop. All rights reserved. (S24)
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